Search results
Results From The WOW.Com Content Network
This is a category for any video game where the player controls actions taking place, at least partially, on Mars. The action must take place on the surface Mars itself, not simply in orbit above Mars. This includes any alternate universe Mars, such as after terraforming, or on a seemingly fantasical Mars, as long as it is in relation to Earth.
The original soundtrack of Opus: The Day We Found Earth was first released on October 21, 2015 on Bandcamp. [6] It was later released on Steam as a downloadable content for the game. [7] All music in the game are included with an addition of four bonus tracks. All tracks are written, produced and recorded by Taiwanese musician Triodust.
Opus: Echo of Starsong [a] (stylized as OPUS: Echo of Starsong) is a text-driven side-scrolling adventure game developed by Taiwanese independent studio SIGONO. It is the third installment of the Opus series, after Opus: The Day We Found Earth and Opus: Rocket of Whispers. [1] [2] [3] Like its predecessors, the game focuses on story, puzzles ...
The Zone of the Enders series is set in the late 22nd century. Mankind has colonized Mars, and space colonies are set up in orbit around Jupiter.Fueling this expansion are two scientific advances: the development of the Laborious Extra-Orbital Vehicle, or LEV, a mecha used for labor and military use, and the discovery of Metatron, a high-energy ore found on Callisto.
Surviving Mars is a city building survival video game initially developed by the Bulgarian studio Haemimont Games, and later by Abstraction Games, and published by Paradox Interactive. It was released on Microsoft Windows , macOS , Linux , PlayStation 4 and Xbox One on March 15, 2018.
Deliver Us Mars received mixed reviews on Metacritic. [5] PC Gamer said its limited budget caused Deliver Us Mars to fall short of its potential, but they recommended it to fans of single-player games with a strong story. [2] Although they disliked the puzzles, Rock Paper Shotgun praised the story and platform game elements. [6]
Deliver Us the Moon was developed by Dutch video game developers Koen Deetman and Paul Deetman through their company KeokeN Interactive. The Deetman brothers were inspired by their grandfather's passion for astronomy, as well as the science fiction films 2001: A Space Odyssey and Interstellar by Christopher Nolan for their "rare blend of human realism and high-concept sci-fi". [3]
The game lasts for 10 in-game weeks, during which time the player must attempt to reach Mars without any of the crew perishing. [ 1 ] [ 2 ] At the start of each week, at least two parts of the ship will have a problem in need of repair, and which, if left alone, can damage the ship's hull integrity or crewmember health.