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SCP – Containment Breach is an indie horror game developed by Joonas "Regalis" Rikkonen. It is based on stories from the SCP Foundation collaborative writing project. In the game, the player controls a human test subject, D-9341, who is trapped in an underground facility designed to study and contain anomalous entities known as SCPs. [2]
The game was released in 2017 commercially on Steam by independent developer Undertow Games (Joonas "Regalis" Rikkonen). Source code was released on 4 June 2017 on GitHub under a restrictive mods allowing license. [5] [6] His previous game, SCP – Containment Breach, is also available as free and open-source software under CC BY-SA license.
FPS Dolby Atmos Other #Funtime [2] 8 to Glory: The Official Game of the PBR [2] A Way Out: 60 A choice of a better resolution or a higher frame rate Available [2] Aaero: 60 Available [3] Absolver [2] Aery - Broken Memories [2] Aery - Little Bird Adventure [2] Aftercharge [2] Age of Wonders: Planetfall: 30/60: 1080p @ 60 FPS or 1440p @ 30 FPS [4 ...
Five Nights at Freddy's: Security Breach: Survival horror: Scott Cawthon, Steel Wool Studios: Windows, PlayStation 5, PlayStation 4, Google Stadia, Xbox One Xbox Series S/X, Nintendo Switch: 2021-12-17 [117] Flesh Feast: Third-person shooter, action game: Ingames: Windows: 1997: Gakkou de atta Kowai Hanashi: Visual novel: Pandora Box: Super ...
Frame rate up-conversion (FRC) is the process of increasing the temporal resolution of a video sequence by synthesizing one or more intermediate frames between two consecutive frames. A low frame rate causes aliasing, yields abrupt motion artifacts, and degrades the video quality. Consequently, the temporal resolution is an important factor ...
The SCP Foundation [note 3] is a fictional organization featured in stories created by contributors on the SCP Wiki, a wiki-based collaborative writing project. Within the project's shared fictional universe, the SCP Foundation is a secret organization that is responsible for capturing, containing, and studying various paranormal, supernatural, and other mysterious phenomena (known as ...
Frostbite is a game engine developed by DICE, designed for cross-platform use on Microsoft Windows, seventh generation game consoles PlayStation 3 and Xbox 360, eighth generation game consoles PlayStation 4, Xbox One and Nintendo Switch and ninth generation game consoles PlayStation 5 and Xbox Series X/S, in addition to usage in the now defunct cloud streaming service Google Stadia.
Comparison of a slow down video without interframe interpolation (left) and with motion interpolation (right) Motion interpolation or motion-compensated frame interpolation (MCFI) is a form of video processing in which intermediate film, video or animation frames are generated between existing ones by means of interpolation, in an attempt to make animation more fluid, to compensate for display ...