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  2. Image rectification - Wikipedia

    en.wikipedia.org/wiki/Image_rectification

    Image rectification in GIS converts images to a standard map coordinate system. This is done by matching ground control points (GCP) in the mapping system to points in the image. These GCPs calculate necessary image transforms. [11] Primary difficulties in the process occur when the accuracy of the map points are not well known

  3. Image registration - Wikipedia

    en.wikipedia.org/wiki/Image_registration

    Image registration or image alignment algorithms can be classified into intensity-based and feature-based. [3] One of the images is referred to as the moving or source and the others are referred to as the target, fixed or sensed images. Image registration involves spatially transforming the source/moving image(s) to align with the target image.

  4. Georeferencing - Wikipedia

    en.wikipedia.org/wiki/Georeferencing

    Graphical view of the affine transformation. The registration of an image to a geographic space is essentially the transformation from an input coordinate system (the inherent coordinates of pixels in the images based on row and column number) to an output coordinate system, a spatial reference system of the user's choice, such as the geographic coordinate system or a particular Universal ...

  5. Image map - Wikipedia

    en.wikipedia.org/wiki/Image_map

    It is possible to create client-side image maps by hand using a text editor, but doing so requires web designers to know how to code HTML as well as how to enumerate the coordinates of the areas they wish to place over the image. As a result, most image maps coded by hand are simple polygons. Because creating image maps in a text editor ...

  6. Camera matrix - Wikipedia

    en.wikipedia.org/wiki/Camera_matrix

    This type of camera matrix is referred to as a normalized camera matrix, it assumes focal length = 1 and that image coordinates are measured in a coordinate system where the origin is located at the intersection between axis X3 and the image plane and has the same units as the 3D coordinate system. The resulting image coordinates are referred ...

  7. Homography (computer vision) - Wikipedia

    en.wikipedia.org/wiki/Homography_(computer_vision)

    where and are the z coordinates of P in each camera frame and where the homography matrix is given by H a b = R − t n T d {\displaystyle H_{ab}=R-{\frac {tn^{T}}{d}}} . R {\displaystyle R} is the rotation matrix by which b is rotated in relation to a ; t is the translation vector from a to b ; n and d are the normal vector of the plane and ...

  8. Image color transfer - Wikipedia

    en.wikipedia.org/wiki/Image_color_transfer

    A color mapping may be referred to as the algorithm that results in the mapping function or the algorithm that transforms the image colors. The image modification process is sometimes called color transfer or, when grayscale images are involved, brightness transfer function (BTF) ; it may also be called photometric camera calibration or ...

  9. Quadtree - Wikipedia

    en.wikipedia.org/wiki/Quadtree

    The Z-order curve maps each cell of the full quadtree (and hence even the compressed quadtree) in () time to a one-dimensional line (and maps it back in () time too), creating a total order on the elements. Therefore, we can store the quadtree in a data structure for ordered sets (in which we store the nodes of the tree).

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