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  2. Virtual reality in primary education - Wikipedia

    en.wikipedia.org/wiki/Virtual_Reality_in_Primary...

    Virtual reality (VR) is a computer application which allows users to experience immersive, three dimensional visual and audio simulations.According to Pinho (2004), virtual reality is characterized by immersion in the 3D world, interaction with virtual objects, and involvement in exploring the virtual environment. [1]

  3. zSpace (company) - Wikipedia

    en.wikipedia.org/wiki/ZSpace_(company)

    zSpace, Inc. is an American technology firm based in San Jose, California that combines elements of virtual and augmented reality in a computer. zSpace mostly provides AR/VR technology to the education market. [1] It allows teachers and learners to interact with simulated objects in virtual environments. [2] [3] [4]

  4. Tilt Brush - Wikipedia

    en.wikipedia.org/wiki/Tilt_Brush

    Ciclope 2016: Best Virtual Reality - Real Time Rendered [38] Tech Crunch #2 top VR experience 2016 [ 39 ] UploadVR 2016 Game of the Year Awards: Best Creativity App Winner [ 40 ]

  5. Augmented reality - Wikipedia

    en.wikipedia.org/wiki/Augmented_reality

    An augmented reality social network framework called Talk2Me enables people to disseminate information and view others' advertised information in an augmented reality way. The timely and dynamic information sharing and viewing functionalities of Talk2Me help initiate conversations and make friends for users with people in physical proximity ...

  6. Immersive learning - Wikipedia

    en.wikipedia.org/wiki/Immersive_learning

    Immersive learning is a learning method with students being immersed into a virtual dialogue, the feeling of presence is used as an evidence of getting immersed. The virtual dialogue can be created by two ways, the usage of virtual technics, and the narrative like reading a book.

  7. Augmented learning - Wikipedia

    en.wikipedia.org/wiki/Augmented_learning

    The use of augmented reality (AR) in the classroom signifies a dramatic change in teaching strategies. More interactive and experiential learning opportunities are made possible by augmented reality (AR) technology, which radically alters how students interact with course materials, according to Koumpouros (2024). [31]

  8. Microsoft 3D Viewer - Wikipedia

    en.wikipedia.org/wiki/Microsoft_3D_Viewer

    3D Viewer (formerly Mixed Reality Viewer and before that, View 3D) [2] [3] [4] is a 3D computer graphics viewer and augmented reality application that was first included in Windows 10 1703. It supports the .fbx , .3mf , .obj , and .stl and many more file formats [ 5 ] listed in features section.

  9. Microsoft Mesh - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Mesh

    Microsoft Mesh is a cloud-based platform for collaboration in mixed reality, offering it both as an app and as a service. Microsoft Mesh leverages Microsoft 365 to allow people in different physical locations, using different types of devices, to participate and collaborate in a shared immersive space.