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  2. Collision frequency - Wikipedia

    en.wikipedia.org/wiki/Collision_frequency

    Collision frequency describes the rate of collisions between two atomic or molecular species in a given volume, per unit time. In an ideal gas , assuming that the species behave like hard spheres, the collision frequency between entities of species A and species B is: [ 1 ]

  3. Collision detection - Wikipedia

    en.wikipedia.org/wiki/Collision_detection

    Collision detection utilizes time coherence to allow even finer time steps without much increasing CPU demand, such as in air traffic control. After an inelastic collision, special states of sliding and resting can occur and, for example, the Open Dynamics Engine uses constraints to simulate them. Constraints avoid inertia and thus instability.

  4. Collision problem - Wikipedia

    en.wikipedia.org/wiki/Collision_problem

    The r-to-1 collision problem is an important theoretical problem in complexity theory, quantum computing, and computational mathematics. The collision problem most often refers to the 2-to-1 version: [ 1 ] given n {\displaystyle n} even and a function f : { 1 , … , n } → { 1 , … , n } {\displaystyle f:\,\{1,\ldots ,n\}\rightarrow \{1 ...

  5. Interacting galaxy - Wikipedia

    en.wikipedia.org/wiki/Interacting_galaxy

    Galaxies going through the first phase in galactic collision Mice Galaxies (NGC 4676A and NGC 4676B) S0/SB(s)ab 300 +13.5 Galaxies going through the second phase in galactic collision Antennae Galaxies (NGC 4038/9) SAc/SBm 45 +10.3 Galaxies going through the third phase in galactic collision NGC 520: S 100 +11.3

  6. Collision avoidance system - Wikipedia

    en.wikipedia.org/wiki/Collision_avoidance_system

    A collision avoidance system (CAS), also known as a pre-crash system, forward collision warning system (FCW), or collision mitigation system, is an advanced driver-assistance system designed to prevent or reduce the severity of a collision. [2]

  7. Worlds in Collision - Wikipedia

    en.wikipedia.org/wiki/Worlds_in_Collision

    Worlds in Collision is a book by Immanuel Velikovsky published in 1950. The book postulates that around the 15th century BC , the planet Venus was ejected from Jupiter as a comet or comet-like object and passed near Earth (an actual collision is not mentioned).

  8. Carrier-sense multiple access with collision detection

    en.wikipedia.org/wiki/Carrier-sense_multiple...

    A local collision is a collision that occurs at the NIC, as opposed to on the wire. A NIC cannot detect local collisions without attempting to send information. On UTP cable, a local collision is detected on the local segment only when a station detects a signal on the RX pair at the same time it is sending on the TX pair. Since the two signals ...

  9. Birthday attack - Wikipedia

    en.wikipedia.org/wiki/Birthday_attack

    A birthday attack is a bruteforce collision attack that exploits the mathematics behind the birthday problem in probability theory. This attack can be used to abuse communication between two or more parties. The attack depends on the higher likelihood of collisions found between random attack attempts and a fixed degree of permutations ...