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  2. Boxing (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Boxing_(computer_programming)

    However, the compiler automatically transforms the code so that the list will "silently" receive objects, while the source code only mentions primitive values. For example, the programmer can now write list. add (3) and think as if the int 3 were added to the list; but, the compiler will have actually transformed the line into list. add (new ...

  3. C Sharp (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_(programming_language)

    C# makes use of reification to provide "first-class" generic objects that can be used like any other class, with code generation performed at class-load time. [29] Furthermore, C# has added several major features to accommodate functional-style programming, culminating in the LINQ extensions released with C# 3.0 and its supporting framework of ...

  4. Generic programming - Wikipedia

    en.wikipedia.org/wiki/Generic_programming

    The "generic programming" paradigm is an approach to software decomposition whereby fundamental requirements on types are abstracted from across concrete examples of algorithms and data structures and formalized as concepts, analogously to the abstraction of algebraic theories in abstract algebra. [6]

  5. Parametric polymorphism - Wikipedia

    en.wikipedia.org/wiki/Parametric_polymorphism

    For example, to check whether an item is included in a list, we need to compare the items for equality. In Standard ML , type parameters of the form ’’a are restricted so that the equality operation is available, thus the function would have the type ’’a × ’’a list → bool and ’’a can only be a type with defined equality.

  6. Duck typing - Wikipedia

    en.wikipedia.org/wiki/Duck_typing

    Duck typing is similar to, but distinct from, structural typing.Structural typing is a static typing system that determines type compatibility and equivalence by a type's structure, whereas duck typing is dynamic and determines type compatibility by only that part of a type's structure that is accessed during runtime.

  7. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages , but generally the shared aspects consist of state ( variables ) and behavior ( methods ) that are each either associated with a particular object or with all objects of that class.

  8. Abstract type - Wikipedia

    en.wikipedia.org/wiki/Abstract_type

    In class-based object-oriented programming, abstract types are implemented as abstract classes (also known as abstract base classes), and concrete types as concrete classes. In generic programming, the analogous notion is a concept, which similarly specifies syntax and semantics, but does not require a subtype relationship: two unrelated types ...

  9. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Object-oriented programming uses objects, but not all of the associated techniques and structures are supported directly in languages that claim to support OOP. The features listed below are common among languages considered to be strongly class- and object-oriented (or multi-paradigm with OOP support), with notable exceptions mentioned.