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  2. Fallout 76 - Wikipedia

    en.wikipedia.org/wiki/Fallout_76

    Fallout 76 is a narrative prequel to previous Fallout games. It is set in an alternate history, [18] and takes place in 2102, twenty-five years after a nuclear war that devastated the Earth. The player character is a resident of Vault 76, a fallout shelter that was built in West Virginia to house America's best and brightest minds. The player ...

  3. Family Guy (franchise) - Wikipedia

    en.wikipedia.org/wiki/Family_Guy_(franchise)

    Family Guy is an American animated comedy franchise created by Seth MacFarlane and originally developed for Fox.Consisting of two television series—Family Guy (1999–present) and The Cleveland Show (2009–2013)—the franchise primarily focuses on the Griffin family (Peter, Lois, Meg, Chris, Stewie, and Brian) and their friends and associates.

  4. File:G76 map.svg - Wikipedia

    en.wikipedia.org/wiki/File:G76_map.svg

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

  5. Pip-Boy - Wikipedia

    en.wikipedia.org/wiki/Pip-Boy

    In the Interplay Fallout titles, the Pip-Boy serves as a stand-in for a menu screen. In the Bethesda titles, it is attached to the player character's arm and is looked at from a first-person perspective. [1] The newer Pip-Boy models contains a map, quest tracker, a radio and a light-up screen function, serving as a sort of flashlight. [2]

  6. Health (game terminology) - Wikipedia

    en.wikipedia.org/wiki/Health_(game_terminology)

    In game design, it is considered important to clearly show that the player's character (or other object that they control) is losing health. In his book Level Up!: The Guide to Great Video Game Design , game designer Scott Rogers wrote that "health should deplete in an obvious manner, because with every hit, a player is closer to losing their ...

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  9. Vault-Tec - Wikipedia

    en.wikipedia.org/wiki/Vault-tec

    Vault-Tec is a pre-war defense megacorporation responsible for creating the vaults featured throughout the Fallout series. [2] Their purpose of conducting human experiments on its residents began as an idea by Fallout co-creator Tim Cain following the 1997 release of the first Fallout game.