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3. Between two groups, may mean that the second one is a proper subgroup of the first one. ≤ 1. Means "less than or equal to". That is, whatever A and B are, A ≤ B is equivalent to A < B or A = B. 2. Between two groups, may mean that the first one is a subgroup of the second one. ≥ 1. Means "greater than or equal to".
References 0–9 2-for-1 A strategy used within the last minute of a period or quarter, in which the team with possession times its shot to ensure that it will regain possession with enough time to shoot again before time runs out. Applicable in competitions that use a shot clock (all except NFHS in most US states). 3-and-D Any player, typically not a star, who specializes mainly in three ...
Motion offenses are governed by a set of rules which have everyone in motion. When numbers are used in motion (e.g. 4 out 1 in motion), the first number refers to the number of players outside the three-point line and the second number refers to the players inside the three-point line.
unstrict inequality signs (less-than or equals to sign and greater-than or equals to sign) : 1670 (with the horizontal bar over the inequality sign, rather than below it) ...
This property, also known as associativity of multiplication, guarantees the result does not depend on the sequence of multiplications; therefore, a specification of the sequence can be omitted. The subtraction operation is non-associative; despite that, there is a convention that a − b − c {\displaystyle a-b-c} is shorthand for ( a − b ...
Welcome to the 2024-25 Fantasy Basketball Blueprint, where we channel the spirit of Jay-Z’s iconic trilogy (and others from Jay-Z's deep catalog) to help you orchestrate a championship-winning ...
The Mikan Drill is a basketball drill commonly credited to George Mikan and his college coach at DePaul University Ray Meyer. It is designed to help basketball centers and forwards develop rhythm, timing for rebounding, and scoring in the paint. It is also used for outside players to better their layup skills and increase stamina, for longer games.
pdf – probability density function. pf – proof. PGL – projective general linear group. Pin – pin group. pmf – probability mass function. Pn – previous number. Pr – probability of an event. (See Probability theory. Also written as P or.) probit – probit function. PRNG – pseudorandom number generator.