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  2. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    Equation [3] involves the average velocity ⁠ v + v 0 / 2 ⁠. Intuitively, the velocity increases linearly, so the average velocity multiplied by time is the distance traveled while increasing the velocity from v 0 to v, as can be illustrated graphically by plotting velocity against time as a straight line graph. Algebraically, it follows ...

  3. Relative velocity - Wikipedia

    en.wikipedia.org/wiki/Relative_velocity

    Relative velocities between two particles in classical mechanics. The figure shows two objects A and B moving at constant velocity. The equations of motion are: = +, = +, where the subscript i refers to the initial displacement (at time t equal to zero).

  4. Time dilation - Wikipedia

    en.wikipedia.org/wiki/Time_dilation

    The faster the relative velocity, the greater the time dilation between them, with time slowing to a stop as one clock approaches the speed of light (299,792,458 m/s). In theory, time dilation would make it possible for passengers in a fast-moving vehicle to advance into the future in a short period of their own time.

  5. Equations for a falling body - Wikipedia

    en.wikipedia.org/wiki/Equations_for_a_falling_body

    The equations ignore air resistance, which has a dramatic effect on objects falling an appreciable distance in air, causing them to quickly approach a terminal velocity. The effect of air resistance varies enormously depending on the size and geometry of the falling object—for example, the equations are hopelessly wrong for a feather, which ...

  6. Velocity - Wikipedia

    en.wikipedia.org/wiki/Velocity

    In terms of a displacement-time (x vs. t) graph, the instantaneous velocity (or, simply, velocity) can be thought of as the slope of the tangent line to the curve at any point, and the average velocity as the slope of the secant line between two points with t coordinates equal to the boundaries of the time period for the average velocity.

  7. Lorentz factor - Wikipedia

    en.wikipedia.org/wiki/Lorentz_factor

    The Lorentz transformation: The simplest case is a boost in the x-direction (more general forms including arbitrary directions and rotations not listed here), which describes how spacetime coordinates change from one inertial frame using coordinates (x, y, z, t) to another (x ′, y ′, z ′, t ′) with relative velocity v: ′ = (), ′ = ().

  8. Range of a projectile - Wikipedia

    en.wikipedia.org/wiki/Range_of_a_projectile

    d is the total horizontal distance travelled by the projectile. v is the velocity at which the projectile is launched; g is the gravitational acceleration—usually taken to be 9.81 m/s 2 (32 f/s 2) near the Earth's surface; θ is the angle at which the projectile is launched; y 0 is the initial height of the projectile

  9. Tangential speed - Wikipedia

    en.wikipedia.org/wiki/Tangential_speed

    Travelling a greater distance in the same time means a greater speed, and so linear speed is greater on the outer edge of a rotating object than it is closer to the axis. This speed along a circular path is known as tangential speed because the direction of motion is tangent to the circumference of the circle. For circular motion, the terms ...