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  2. Kernel-based Virtual Machine - Wikipedia

    en.wikipedia.org/wiki/Kernel-based_Virtual_Machine

    KVM requires a processor with hardware virtualization extensions, such as Intel VT or AMD-V. [2] KVM has also been ported to other operating systems such as FreeBSD [3] and illumos [4] in the form of loadable kernel modules. KVM was originally designed for x86 processors but has since been ported to ESA/390, [5] PowerPC, [6] IA-64, and ARM.

  3. QEMU - Wikipedia

    en.wikipedia.org/wiki/QEMU

    Starting with version 2.9.0, the official QEMU includes support for HAXM, under the name Hax. [18] QEMU also supports the following accelerators: [18] hvf, Apple's Hypervisor.framework based on Intel VT. whpx, Microsoft's Windows Hypervisor Platform based on Intel VT or AMD-V. tcg, QEMU's own Tiny Code Generator. This is the default.

  4. Dynamic device mapping - Wikipedia

    en.wikipedia.org/wiki/Dynamic_device_mapping

    With DDM (Dynamic Device Mapping) Technology, the communication between shared peripherals and all connected systems are maintained 100% of the time, even as a user switches between the KVM ports. This makes generic device emulation unnecessary as the DDM allows each connected computer system to believe all connected I/O devices are remaining ...

  5. KVM Splitter - Wikipedia

    en.wikipedia.org/wiki/KVM_Splitter

    One PC split into 3 KVM Terminals A 2-Port VGA PS/2 KVM Splitter with 1 input and 2 outputs. A KVM (Keyboard Video Mouse) Splitter, also known as a Reverse KVM switch, is a hardware device that allows users to control a single computer from one or more sets of keyboards, video monitors, and mice. With a KVM splitter, users access the connected ...

  6. KVM switch - Wikipedia

    en.wikipedia.org/wiki/KVM_switch

    A KVM switch (with KVM being an abbreviation for "keyboard, video, and mouse") is a hardware device that allows a user to control multiple computers from one or more sets of keyboards, video monitors, and mouse.

  7. List of Doom ports - Wikipedia

    en.wikipedia.org/wiki/List_of_Doom_ports

    It is a fork of another source port, Client/Server Doom or csDoom, the first stable source port to allow playing on the Internet by using client/server network code (from QuakeWorld). [96] With ZDaemon, players create an account and can then easily connect to multiplayer servers with the included server browser (ZDaemon Launcher).