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^ ASN.1 has X.681 (Information Object System), X.682 (Constraints), and X.683 (Parameterization) that allow for the precise specification of open types where the types of values can be identified by integers, by OIDs, etc. OIDs are a standard format for globally unique identifiers, as well as a standard notation ("absolute reference") for ...
Concise Binary Object Representation (CBOR) is a binary data serialization format loosely based on JSON authored by Carsten Bormann and Paul Hoffman. [ a ] Like JSON it allows the transmission of data objects that contain name–value pairs , but in a more concise manner.
[4] [5] The topmost element in the structure must be of type BSON object and contains 1 or more elements, where an element consists of a field name, a type, and a value. Field names are strings. Types include: Unicode string (using the UTF-8 encoding) 32-bit integer; 64-bit integer; double (64-bit IEEE 754 floating point number, including NaN/Inf)
Protocol Buffers (Protobuf) is a free and open-source cross-platform data format used to serialize structured data. It is useful in developing programs that communicate with each other over a network or for storing data.
JSON (JavaScript Object Notation, pronounced / ˈ dʒ eɪ s ən / or / ˈ dʒ eɪ ˌ s ɒ n /) is an open standard file format and data interchange format that uses human-readable text to store and transmit data objects consisting of name–value pairs and arrays (or other serializable values).
The major changes in this release include 1) the serialization order of N-D array elements changes from column-major to row-major, 2) _ArrayData_ construct for complex N-D array changes from a 1-D vector to a two-row matrix, 3) support non-string valued keys in the hash data JSON representation, and 4) add a new _ByteStream_ object to serialize ...
Flow diagram. In computing, serialization (or serialisation, also referred to as pickling in Python) is the process of translating a data structure or object state into a format that can be stored (e.g. files in secondary storage devices, data buffers in primary storage devices) or transmitted (e.g. data streams over computer networks) and reconstructed later (possibly in a different computer ...
Marshalling is similar to or synonymous with serialization, although technically serialization is one step in the process of marshalling an object.. Marshalling is describing the overall intent or process to transfer some live object from a client to a server (with client and server taken as abstract, mirrored concepts mapping to any matching ends of an arbitrary communication link ie.