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  2. List of digital collectible card games - Wikipedia

    en.wikipedia.org/wiki/List_of_digital...

    This is a list of video games with mechanics based on collectible card games.It includes games which directly simulate collectible card games (often called digital collectible card games), arcade games integrated with physical collectible card games, and video games in other genres which utilize elements of deck-building or card battling as a significant portion of their game mechanics.

  3. Magic: The Gathering Commander - Wikipedia

    en.wikipedia.org/wiki/Magic:_The_Gathering_Commander

    Its mechanics are derived from a fan-created format known as "Elder Dragon Highlander (EDH)". [ 2 ] The Commander format has each player provide a 100-card deck, using cards from any printed sets excluding those that are banned, with the requirement that each card outside basic lands to be unique, in contrast to normal Magic decks that allow up ...

  4. Pixel-art scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Pixel-art_scaling_algorithms

    Internally, each character shape was defined on a 5 × 9 pixel grid, which was then interpolated by smoothing diagonals to give a 10 × 18 pixel character, with a characteristically angular shape, surrounded to the top and the left by two pixels of blank space. The algorithm only works on monochrome source data, and assumes the source pixels ...

  5. Roguelike deck-building game - Wikipedia

    en.wikipedia.org/wiki/Roguelike_deck-building_game

    Most roguelike deck-building games present the player with one or more pre-established deck of cards that are used within the game, typically in turn-based combat. [1] As the player progresses through the game, they gain the ability to add cards to this deck, most often through either a choice of one or more random reward cards, or sometimes through an in-game shop.

  6. Subpixel rendering - Wikipedia

    en.wikipedia.org/wiki/Subpixel_rendering

    [clarification needed] Therefore, turning on the G and B of one pixel and the R of the next pixel to the right will produce a white dot, but it will appear to be 1/3 of a pixel to the right of the white dot that would be seen from the RGB of only the first pixel. Subpixel rendering takes advantage of this to provide three times the horizontal ...

  7. List of PlayStation 5 games - Wikipedia

    en.wikipedia.org/wiki/List_of_PlayStation_5_games

    Deck Nine Square Enix Sep 10, 2021: Sep 10, 2021: Sep 10, 2021: Like a Dragon: Infinite Wealth: Role-playing Ryu Ga Gotoku Studio: Sega Jan 26, 2024: Jan 26, 2024: Jan 26, 2024: Like a Dragon Gaiden: The Man Who Erased His Name: Action-adventure Ryu Ga Gotoku Studio Sega Nov 9, 2023: Nov 9, 2023: Nov 9, 2023: Like a Dragon: Ishin! Action ...

  8. Elder Sign (card game) - Wikipedia

    en.wikipedia.org/wiki/Elder_Sign_(card_game)

    Elder Sign is a cooperative card and dice game, based on the Cthulhu Mythos of horror writer H.P. Lovecraft and Chaosium's Call of Cthulhu roleplaying game. It is published by Fantasy Flight Games , which also produces the Cthulhu Mythos games Arkham Horror , Call of Cthulhu: The Card Game , Mansions of Madness , and Eldritch Horror .

  9. High-Level Shader Language - Wikipedia

    en.wikipedia.org/wiki/High-Level_Shader_Language

    When a group of vertices (normally 3, to form a triangle) come through the vertex shader, their output position is interpolated to form pixels within its area; this process is known as rasterization. Optionally, an application using a Direct3D 10/11/12 interface and Direct3D 10/11/12 hardware may also specify a geometry shader.