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  2. ROM hacking - Wikipedia

    en.wikipedia.org/wiki/ROM_hacking

    ROM hacking (short for Read-only memory hacking) is the process of modifying a ROM image or ROM file to alter the contents contained within, usually of a video game to alter the game's graphics, dialogue, levels, gameplay, and/or other elements.

  3. Monopoly (1999 video game) - Wikipedia

    en.wikipedia.org/wiki/Monopoly_(1999_video_game)

    Monopoly is a Nintendo 64 video game based on the board game Monopoly, released on December 18, 1999. Developed by Mind's Eye Productions and published by Hasbro Interactive, this title was one of many inspired by the property.

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  5. Homebrew (video games) - Wikipedia

    en.wikipedia.org/wiki/Homebrew_(video_games)

    Homebrew, when applied to video games, refers to software produced by hobbyists for proprietary video game consoles which are not intended to be user-programmable. The official documentation is often only available to licensed developers, and these systems may use storage formats that make distribution difficult, such as ROM cartridges or encrypted CD-ROMs.

  6. Monopoly in video games - Wikipedia

    en.wikipedia.org/wiki/Monopoly_in_video_games

    It is an on-disc bundle consisting of the digitally-released Monopoly Plus and Monopoly Deal, as well as Monopoly Plus's My Monopoly expansion. [15] In 2017, Ubisoft released a more traditional Monopoly video game on the Nintendo Switch, based on Monopoly Plus. This game takes advantage of the Joy-Con's "HD Rumble" feature. [16]

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  8. Monopoly (1995 video game) - Wikipedia

    en.wikipedia.org/wiki/Monopoly_(1995_video_game)

    Monopoly was released in September 1995 to coincide with the board game's 60th anniversary, allowing over 23 million players to play in a variety of languages; the game offered immediate translations of currency exchange and properties, allowing international players to view regional versions of the game when playing.

  9. Atari 2600 homebrew - Wikipedia

    en.wikipedia.org/wiki/Atari_2600_homebrew

    Most are unlicensed clones of games for other platforms; some are original games or ROM hacks. With only 128 bytes of RAM , no frame buffer , and code and visuals closely intertwined, the 2600 is a difficult machine to program, [ 1 ] and many homebrew titles are written for the technical challenge.