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  2. Red Dead Redemption 2 - Wikipedia

    en.wikipedia.org/wiki/Red_Dead_Redemption_2

    [225] [226] In July 2020, Dylan Haas of Mashable considered the game his second favorite of all time, citing its realism, world, characters, and narrative. [227] In November 2021, GamesRadar+ ranked it 28th on its list of top 50 games, describing it as "one of the best sandbox games ever made".

  3. Development of Red Dead Redemption 2 - Wikipedia

    en.wikipedia.org/wiki/Development_of_Red_Dead...

    Houser added the company would never expect or force any employee to work as long as was stated, and those staying late at the development studios were powered by their passion for the project. [ 13 ] [ 14 ] Rockstar shared its employees' average reported weekly hours for 2018: 42.4 from January to March, 45.5 from April to June, and 45.8 for ...

  4. List of video games published by Rockstar Games - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games...

    PlayStation 3: Rockstar North: Red Dead Redemption: PlayStation 3: May 18, 2010: Rockstar San Diego / Rockstar North / Rockstar Leeds / Rockstar New England [86] Xbox 360: Nintendo Switch: August 17, 2023: Double Eleven [87] PlayStation 4: Windows: October 29, 2024 [88] Red Dead Redemption: Undead Nightmare: PlayStation 3: October 26, 2010 ...

  5. Red Dead Online - Wikipedia

    en.wikipedia.org/wiki/Red_Dead_Online

    Red Dead Online is a 2019 action-adventure game developed and published by Rockstar Games as the online component of Red Dead Redemption 2.After several months in beta, [a] it was released for the PlayStation 4 and Xbox One in May 2019, and for Windows and Stadia in November 2019.

  6. Development of Red Dead Redemption - Wikipedia

    en.wikipedia.org/wiki/Development_of_Red_Dead...

    The development of the game's Foley began with a week-long session, where two Foley artists from Los Angeles were sent to record thousands of sounds relating to the game's setting. The sound department spent time on specific gameplay elements; Dead Eye was meant to sound "organic" as opposed to "sci-fi or electronic", while animals—a feature ...

  7. Red Dead - Wikipedia

    en.wikipedia.org/wiki/Red_Dead

    Red Dead Redemption, developed by Rockstar San Diego (which also worked on its predecessor), was released in May 2010 for PlayStation 3 and Xbox 360 to critical and commercial acclaim. Selling over 15 million copies by 2017 and winning many year-end accolades from multiple gaming publications, the game is considered to be one of the best games ...

  8. Red Dead Redemption - Wikipedia

    en.wikipedia.org/wiki/Red_Dead_Redemption

    Red Dead Redemption received an extensive marketing campaign, including an exhibition at PAX East in March 2010. An early trailer for an untitled Western project by Rockstar Games was shown at Sony's E3 conference in May 2005; it was a technology demonstration of RAGE for the PlayStation 3, and theorized to be a sequel to Red Dead Revolver.

  9. Music of Red Dead Redemption 2 - Wikipedia

    en.wikipedia.org/wiki/Music_of_Red_Dead_Redemption_2

    Jackson composed roughly 60 hours of music for the game, but not every track made the final product; [3] the game has 192 interactive mission tracks. [1] Ivan Pavlovich, director of music and audio, estimated that the player would only hear around one-third of the total music created for the game in a standard playthrough. [ 4 ]