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Tamriel Rebuilt is a third-party modification for the Bethesda Softworks 2002 role-playing video game The Elder Scrolls III: Morrowind.Founded in 2001, the Tamriel Rebuilt project is a long-term, collaborative effort by volunteer modders to expand the content of Morrowind to include wider settings consistent with the setting of the Elder Scrolls' universe of Tamriel.
The Elder Scrolls games take place in the fictional world of Nirn, on the continent of Tamriel. The first game, The Elder Scrolls: Arena , was released in 1994. It was intended for players to assume the role of an arena combatant, but development shifted the game into a role-playing game (RPG), beginning a tradition that persists throughout the ...
The Elder Scrolls II: Daggerfall is an open-world, action role-playing game published by Bethesda Softworks.The second video game in the Elder Scrolls series, it was released on September 20, 1996 for MS-DOS, following the success of 1994's The Elder Scrolls: Arena.
Following the release of Daggerfall, work began on three separate projects at once: An Elder Scrolls Legend: Battlespire, The Elder Scrolls Adventures: Redguard, and The Elder Scrolls III: Morrowind. Battlespire, originally titled Dungeon of Daggerfall: Battlespire, was the first of the three to be released, [17] on November 30, 1997. [18]
The game's development is being led by Ted Peterson and Julian Lefay, both former Bethesda Softworks developers best known for their role in creating The Elder Scrolls series. [2] The game is intended to serve as a spiritual successor to The Elder Scrolls: Arena and The Elder Scrolls II: Daggerfall .
The Elder Scrolls III: Morrowind is a 2002 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks.It is the third installment in The Elder Scrolls series, following 1996's The Elder Scrolls II: Daggerfall, and was released for Microsoft Windows and Xbox.
After using the Gamebryo engine to create The Elder Scrolls III: Morrowind, The Elder Scrolls IV: Oblivion, and Fallout 3, Bethesda decided that Gamebryo's capabilities were becoming too outdated and began work on the Creation Engine for their next game, The Elder Scrolls V: Skyrim, by forking the codebase used for Fallout 3.
The story is set on the island of Stros M'Kai, an island off the coast of Hammerfell in Tamriel, in the final years of the Second Era, between the events of The Elder Scrolls Online and Arena. Cyrus, a young Redguard , arrives on the island in order to find his missing sister, Iszara, and subsequently finds himself in the middle of political ...