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  2. List of games by Epic Games - Wikipedia

    en.wikipedia.org/wiki/List_of_games_by_Epic_Games

    Epic Games Midway Games [35] Gears of War 2: Xbox 360: November 7, 2008: Epic Games Microsoft Game Studios [36] Shadow Complex: Xbox 360: August 19, 2009: Epic Games, Chair Entertainment: Microsoft Game Studios [37] Infinity Blade: iOS: December 9, 2010: Epic Games, Chair Entertainment: Epic Games [38] Bulletstorm: Windows, PlayStation 3, Xbox ...

  3. 2Fort - Wikipedia

    en.wikipedia.org/wiki/2Fort

    Shacknews called the map memorable due to the numerous servers hosting unending 2Fort games, which "became TF2's greatest charm", allowing teams to socialize with each other, and giving people "a magical place to unwind and just relax", a casual place to practice with the team's classes rather than worrying about capturing the intelligence.

  4. Epic Games - Wikipedia

    en.wikipedia.org/wiki/Epic_Games

    Epic Games is known for games such as ZZT developed by founder Tim Sweeney, various shareware titles including Jazz Jackrabbit and Epic Pinball, the Unreal video game series, which is used as a showcase for its Unreal Engine, the Gears of War series which is now owned by The Coalition and Xbox Game Studios, Infinity Blade, Shadow Complex ...

  5. Unreal Engine - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine

    Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal.Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry.

  6. Tim Sweeney - Wikipedia

    en.wikipedia.org/wiki/Tim_Sweeney

    Download QR code; Edit interlanguage links; Expand all; Print/export Download as PDF; ... He is the founder and CEO of Epic Games, and the creator of Unreal Engine, ...

  7. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    Since the release of Left 4 Dead in late 2008, Valve began releasing "Authoring Tools" for individual games, which constitute the same programs adapted for each game's engine build. After Team Fortress 2 became free-to-play, Source SDK was effectively made open to all Steam users. When some Source games were updated to Source 2013, the older ...

  8. List of Source mods - Wikipedia

    en.wikipedia.org/wiki/List_of_Source_mods

    Team Fortress 2 Classic - A Team Fortress 2 mod that reimagines the game using its 2008-2009 incarnation as a base, adding new weapons, maps, and game modes. [70] Zombie Panic! Source - A team-based zombie themed mod which pits player-controlled survivors against player-controlled zombies. The gameplay style simulates an outbreak: The zombie ...

  9. Unreal Editor for Fortnite - Wikipedia

    en.wikipedia.org/wiki/Unreal_Editor_for_Fortnite

    The logic, and event binding required to create complex games in Creative 1.0 can quickly become a programmatical disaster, for many reasons: lack of scripting ability, gamepad-centric user interface, lack of an outliner, lack of an 'Undo' or 'CTRL-Z' action, inefficient methods for naming actors and objects, and other platform instability bugs ...