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  2. LabVIEW - Wikipedia

    en.wikipedia.org/wiki/LabVIEW

    Laboratory Virtual Instrument Engineering Workbench (LabVIEW) [1]: 3 is a graphical system design and development platform produced and distributed by National Instruments, based on a programming environment that uses a visual programming language.

  3. Watershed (image processing) - Wikipedia

    en.wikipedia.org/wiki/Watershed_(image_processing)

    In the study of image processing, a watershed is a transformation defined on a grayscale image. The name refers metaphorically to a geological watershed, or drainage divide, which separates adjacent drainage basins.

  4. Visual programming language - Wikipedia

    en.wikipedia.org/wiki/Visual_programming_language

    A simple custom block in the Snap! visual programming language, which is based on Scratch, calculating the sum of all numbers with values between a and b. In computing, a visual programming language (visual programming system, VPL, or, VPS), also known as diagrammatic programming, [1] [2] graphical programming or block coding, is a programming language that lets users create programs by ...

  5. Point Cloud Library - Wikipedia

    en.wikipedia.org/wiki/Point_Cloud_Library

    The Point Cloud Library (PCL) is an open-source library of algorithms for point cloud processing tasks and 3D geometry processing, such as occur in three-dimensional computer vision. The library contains algorithms for filtering, feature estimation, surface reconstruction, 3D registration, [5] model fitting, object recognition, and segmentation ...

  6. Blob detection - Wikipedia

    en.wikipedia.org/wiki/Blob_detection

    In computer vision, blob detection methods are aimed at detecting regions in a digital image that differ in properties, such as brightness or color, compared to surrounding regions. Informally, a blob is a region of an image in which some properties are constant or approximately constant; all the points in a blob can be considered in some sense ...

  7. Otsu's method - Wikipedia

    en.wikipedia.org/wiki/Otsu's_method

    In computer vision and image processing, Otsu's method, named after Nobuyuki Otsu (大津展之, Ōtsu Nobuyuki), is used to perform automatic image thresholding. [1] In the simplest form, the algorithm returns a single intensity threshold that separate pixels into two classes, foreground and background.

  8. Semi-global matching - Wikipedia

    en.wikipedia.org/wiki/Semi-global_matching

    Semi-global matching (SGM) is a computer vision algorithm for the estimation of a dense disparity map from a rectified stereo image pair, introduced in 2005 by Heiko Hirschmüller while working at the German Aerospace Center. [1]

  9. GenICam - Wikipedia

    en.wikipedia.org/wiki/GenICam

    GenICam (abbreviated for Generic Interface for Cameras) is a generic programming interface for machine vision (industrial) cameras. The goal of the standard is to decouple industrial camera interfaces technology (such as GigE Vision, USB3 Vision, CoaXPress or Camera Link) from the user application programming interface (API).