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  2. Category:Roblox user templates - Wikipedia

    en.wikipedia.org/wiki/Category:Roblox_user_templates

    [[Category:Roblox user templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Roblox user templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.

  3. Category:Video game templates - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game_templates

    [[Category:Video game templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Video game templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.

  4. Template:Roblox Corporation - Wikipedia

    en.wikipedia.org/wiki/Template:Roblox_Corporation

    To change this template's initial visibility, the |state= parameter may be used: {{Roblox Corporation | state = collapsed}} will show the template collapsed, i.e. hidden apart from its title bar. {{Roblox Corporation | state = expanded}} will show the template expanded, i.e. fully visible.

  5. Game design document - Wikipedia

    en.wikipedia.org/wiki/Game_design_document

    A game design document may be made of text, images, diagrams, concept art, or any applicable media to better illustrate design decisions.Some design documents may include functional prototypes or a chosen game engine for some sections of the game.

  6. Template:Non-free video game cover - Wikipedia

    en.wikipedia.org/wiki/Template:Non-free_video...

    For example non-free use rationales, see Wikipedia:Use rationale examples. This tag should only be used for video game covers. Either of the following may be helpful for stating the rationale: Template:Game rationale or Template:Non-free use rationale video game cover. Additionally, please specify at least one platform in the first parameter ...

  7. MDA framework - Wikipedia

    en.wikipedia.org/wiki/MDA_framework

    Fantasy (Game as make-believe): Imaginary world. Narrative (Game as drama): A story that drives the player to keep coming back; Challenge (Game as obstacle course): Urge to master something. Boosts a game's replayability. Fellowship (Game as social framework): A community where the player is an active part of it. Almost exclusive for ...

  8. File:Roblox Studio logo - 2022.svg - Wikipedia

    en.wikipedia.org/wiki/File:Roblox_Studio_logo...

    The following other wikis use this file: Usage on ang.wikipedia.org Roblox; Usage on ar.wikipedia.org روبلوكس; Usage on de.wikipedia.org Roblox

  9. File:Roblox logo.svg - Wikipedia

    en.wikipedia.org/wiki/File:Roblox_logo.svg

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