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  2. Floating point operations per second - Wikipedia

    en.wikipedia.org/wiki/Floating_point_operations...

    Floating point operations per second (FLOPS, flops or flop/s) is a measure of computer performance in computing, useful in fields of scientific computations that require floating-point calculations. [1] For such cases, it is a more accurate measure than measuring instructions per second. [citation needed]

  3. Whetstone (benchmark) - Wikipedia

    en.wikipedia.org/wiki/Whetstone_(benchmark)

    In 1978, the program was updated to log running time of each of the tests, allowing MFLOPS (Millions of Floating Point Operations Per Second) to be included in reports, along with an estimation of Integer MIPS (Millions of Instructions Per Second). In 1987, MFLOPS calculations were included in the log for the three appropriate tests and MOPS ...

  4. LINPACK benchmarks - Wikipedia

    en.wikipedia.org/wiki/LINPACK_benchmarks

    The performance measured by the LINPACK benchmark consists of the number of 64-bit floating-point operations, generally additions and multiplications, a computer can perform per second, also known as FLOPS. However, a computer's performance when running actual applications is likely to be far behind the maximal performance it achieves running ...

  5. Petascale computing - Wikipedia

    en.wikipedia.org/wiki/Petascale_computing

    Petascale computing refers to computing systems capable of performing at least 1 quadrillion (10^15) floating-point operations per second (FLOPS).These systems are often called petaflops systems and represent a significant leap from traditional supercomputers in terms of raw performance, enabling them to handle vast datasets and complex computations.

  6. Dhrystone - Wikipedia

    en.wikipedia.org/wiki/Dhrystone

    The Dhrystone benchmark contains no floating point operations, thus the name is a pun on the then-popular Whetstone benchmark for floating point operations. The output from the benchmark is the number of Dhrystones per second (the number of iterations of the main code loop per second).

  7. Instructions per cycle - Wikipedia

    en.wikipedia.org/wiki/Instructions_per_cycle

    The number of instructions per second and floating point operations per second for a processor can be derived by multiplying the number of instructions per cycle with the clock rate (cycles per second given in Hertz) of the processor in question. The number of instructions per second is an approximate indicator of the likely performance of the ...

  8. Adjusted Peak Performance - Wikipedia

    en.wikipedia.org/wiki/Adjusted_Peak_Performance

    Determine how many 64 bit (or better) floating point operations every processor in the system can perform per clock cycle (best case). This is FPO(i). Determine the clock frequency of every processor. This is F(i). Choose the weighting factor for each processor: 0.9 for vector processors and 0.3 for non-vector processors. This is W(i).

  9. Instructions per second - Wikipedia

    en.wikipedia.org/wiki/Instructions_per_second

    Instructions per second (IPS) is a measure of a computer's processor speed. For complex instruction set computers (CISCs), different instructions take different amounts of time, so the value measured depends on the instruction mix; even for comparing processors in the same family the IPS measurement can be problematic.