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  2. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    The table below with available source code resulted not from official releases by companies or IP holders but from unclear release situations, like lost and found games, and leaks of unclear legality (e.g. by an individual developer on end-of-product-life) or undeleted content.

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    For rapid development, can make multi-touch apps LayaAir: ActionScript 3, JavaScript, TypeScript: Yes 2D, 3D WebGL, Windows, Linux, macOS, iOS, Android: GPL or commercial: 2D/3D game engine and also VR mode, provide free tools to convert 3d assets content from FBX files or Unity scene. Leadwerks: C++: Lua: Yes 3D Windows, Linux: Proprietary ...

  4. Ark: Survival Evolved - Wikipedia

    en.wikipedia.org/wiki/Ark:_Survival_Evolved

    Ark: Survival Evolved (stylized as ARK) is a 2017 action-adventure survival video game developed by Studio Wildcard. In the game, players must survive being stranded on one of several maps filled with roaming dinosaurs , fictional fantasy monsters, and other prehistoric animals, natural hazards, and potentially hostile human players.

  5. List of commercial video games with later released source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    The games' code was released along with the Command & Conquer Remastered Collection in order to aid in the development of mods. It can be used to build mods for the remaster, but due to some missing bits that are substituted by the remaster's own (closed source) engine, it can not be used to directly re-build the original (unremastered) games ...

  6. Build (game engine) - Wikipedia

    en.wikipedia.org/wiki/Build_(game_engine)

    The Build Engine is a first-person shooter engine created by Ken Silverman, author of Ken's Labyrinth, for 3D Realms.Like the Doom engine, the Build Engine represents its world on a two-dimensional grid using closed 2D shapes called sectors, and uses simple flat objects called sprites to populate the world geometry with objects.

  7. Video games and Linux - Wikipedia

    en.wikipedia.org/wiki/Video_games_and_Linux

    Cloud gaming is the streaming of games from a central server onto a desktop client. [301] This is another way to play games on Linux that are not natively supported, [302] [303] although some cloud services, such as the erstwhile Google Stadia, [304] [305] are hosted on Linux [306] [307] and Android servers. [308] GamingAnywhere is an open ...

  8. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    During development, artists make art assets according to specifications given by the designers. Early in production, concept artists make concept art to guide the artistic direction of the game, rough art is made for prototypes, and the designers work with artists to design the visual style and visual language of the game.

  9. Cross-platform play - Wikipedia

    en.wikipedia.org/wiki/Cross-platform_play

    Instead, most games with online components and developed for multiple platforms generally use standard TCP/IP-type functions for communication between players' clients, or between a client and a game server, nullifying the intrinsic differences between hardware platforms. [3] There are some practical limitations for cross-platform play.