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  2. Fisher–Yates shuffle - Wikipedia

    en.wikipedia.org/wiki/Fisher–Yates_shuffle

    An additional problem occurs when the Fisher–Yates shuffle is used with a pseudorandom number generator or PRNG: as the sequence of numbers output by such a generator is entirely determined by its internal state at the start of a sequence, a shuffle driven by such a generator cannot possibly produce more distinct permutations than the ...

  3. Lehmer random number generator - Wikipedia

    en.wikipedia.org/wiki/Lehmer_random_number_generator

    The Lehmer random number generator [1] (named after D. H. Lehmer), sometimes also referred to as the Park–Miller random number generator (after Stephen K. Park and Keith W. Miller), is a type of linear congruential generator (LCG) that operates in multiplicative group of integers modulo n. The general formula is

  4. Steinhaus–Johnson–Trotter algorithm - Wikipedia

    en.wikipedia.org/wiki/Steinhaus–Johnson...

    The ! permutations of the numbers from 1 to may be placed in one-to-one correspondence with the ! numbers from 0 to ! by pairing each permutation with the sequence of numbers that count the number of positions in the permutation that are to the right of value and that contain a value less than (that is, the number of inversions for which is the ...

  5. Linear congruential generator - Wikipedia

    en.wikipedia.org/wiki/Linear_congruential_generator

    The second row is the same generator with a seed of 3, which produces a cycle of length 2. Using a = 4 and c = 1 (bottom row) gives a cycle length of 9 with any seed in [0, 8]. A linear congruential generator (LCG) is an algorithm that yields a sequence of pseudo-randomized numbers calculated with a discontinuous piecewise linear equation.

  6. Combinatorial game theory - Wikipedia

    en.wikipedia.org/wiki/Combinatorial_game_theory

    The introductory text Winning Ways introduced a large number of games, but the following were used as motivating examples for the introductory theory: . Blue–Red Hackenbush - At the finite level, this partisan combinatorial game allows constructions of games whose values are dyadic rational numbers.

  7. k-way merge algorithm - Wikipedia

    en.wikipedia.org/wiki/K-way_merge_algorithm

    In each game, two of the input elements compete. The winner is promoted to the next round. Therefore, we get a binary tree of games. The list is sorted in ascending order, so the winner of a game is the smaller one of both elements. Loser tree. For k-way merging, it is more efficient to only store the loser of each game (see image).

  8. Generator (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Generator_(mathematics)

    Each non-identity element by itself is a generator for the whole group. In mathematics and physics , the term generator or generating set may refer to any of a number of related concepts. The underlying concept in each case is that of a smaller set of objects, together with a set of operations that can be applied to it, that result in the ...

  9. Lottery wheeling - Wikipedia

    en.wikipedia.org/wiki/Lottery_wheeling

    The number of combinations in an abbreviated wheel is significantly smaller than the number of combinations in a full wheel on the same set of numbers. In the example above, the abbreviated wheel with 10 numbers and a 4 if 4 guarantee has 20 tickets. A full wheel with 10 numbers requires 210 combinations and has a 6 if 6 guarantee.