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Sonic Generations [c] is a 2011 platform game developed by Sonic Team and published by Sega for the PlayStation 3, Xbox 360, Windows, and Nintendo 3DS.Produced in commemoration of the 20th anniversary of the Sonic the Hedgehog series, the game follows Sonic and his sidekick Tails as they form an alliance with their past selves and travel through levels from previous Sonic games.
An add-on by the name of Sonic Origins Plus was released in 2023, which added all twelve Game Gear Sonic games: Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic Chaos, Sonic Triple Trouble, Sonic Drift, Sonic Drift 2, Sonic Spinball, Sonic Blast, Sonic Labyrinth, Tails' Skypatrol, Tails Adventure, and Dr. Robotnik's Mean Bean Machine.
According to Ethan Einhorn, the producer for the collection, the three "lock-on" games (Knuckles in Sonic 2, Sonic 3 & Knuckles, and Blue Sphere) were not included citing "tight development times", and that including them would have meant "dropping several titles from the collection altogether", specifically the aforementioned nine unlockable ...
Shadow Generations is not available as a standalone game, instead being bundled with a remaster of Sonic Generations in Sonic X Shadow Generations. [ c ] It was released on October 25, 2024, for the Nintendo Switch , PlayStation 4 , PlayStation 5 , Xbox One , Xbox Series X/S , and Windows to generally favorable reviews.
Sonic Generations (3DS Version) Sonic Rush series; Sonic the Hedgehog 4; Sonic Unleashed, Sonic Colors (Wii Version) and the remastered version Sonic Colors: Ultimate, Sonic Generations (PS3 and 360 Versions), Sonic Lost World (Wii U Version) and Sonic Forces - Mainly 3D with 2D sections. Sonic Generations includes the option to play as Classic ...
The Steam version of the collection used to exclude the Sonic the Hedgehog and ToeJam & Earl games. The former could only be purchased as a part of Sonic-related compilations, but are now included in the Steam collection. All games can be purchased separately, but the Sonic games are sold at higher prices. [7]
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With Sega's diversification of its studios, R&D #8 became Sonic Team in 2000, with Naka as CEO and Sonic Team USA as its subsidiary. Sega's financial troubles led to several major structural changes in the early 2000s, the United Game Artists studio was absorbed by Sonic Team in 2003, and Sonic Team USA became Sega Studios USA in 2004.