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The game supports split screen gameplay for one to four players in both online and offline modes. [4] The game blends the arcade racing genre with realistic driving physics. [3] Players drive vehicles that interact realistically with different driving surfaces and they must account for fuel, tire wear, and vehicle damage in order to drive ...
Game Stock Car Reiza Studios NC Games WIN 2011-07-20 Game Stock Car 2012 Reiza Studios Reiza Studios WIN 2012-07-01 Game Stock Car 2013 Reiza Studios Reiza Studios WIN 2013-11-01 Garfield Kart: Artefacts Studio Anuman, Microïds: iOS, Droid, 3DS, Steam 2013-11-13 Garfield Kart: Furious Racing: Artefacts Studio Microids: WIN, MAC, PS4, XBO, NS ...
L.A. Rush is a 2005 open world racing video game developed by Midway Studios Newcastle and released by Midway for PlayStation 2 and Xbox. In 2006 it was ported to Microsoft Windows and as Rush to the PlayStation Portable .
NASCAR Racing (video game) NASCAR Racing 2; NASCAR Racing 3; NASCAR Racing 4; NASCAR Racing 1999 Edition; NASCAR Racing 2002 Season; NASCAR Racing 2003 Season; NASCAR The Game; NASCAR Thunder; NASCAR Thunder 2003; NASCAR Thunder 2004; NASCAR: Dirt to Daytona; Need for Speed: Shift; Need for Speed: Shift 2; NetKar Pro; No Second Prize (video game)
Comparison of the reflections system of TORCS 1.3.3 (left) and Speed Dreams 2.0 (right): Front view of a racing car split by a bright line; the right part shows more vivid reflections TORCS ( The Open Racing Car Simulator ) is an open-source 3D car racing simulator available on Linux , FreeBSD , Mac OS X , AmigaOS 4 , AROS , MorphOS and ...
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L.A. Street Racing is a racing video game developed by Invictus Games and published by Groove Games exclusively for Microsoft Windows. It was released on 1 December 2006 in Europe and on 28 May 2007 in North America. [ 1 ]
In August, the game's release date was postponed to the first quarter of 2002. [6] On September 11, 2001, Infogrames announced that the game would be titled Test Drive Underground, with a planned release in March 2002 for the PlayStation 2. [7] However, the title soon reverted to its original name, and the planned release was missed again.