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  2. Bungie - Wikipedia

    en.wikipedia.org/wiki/Bungie

    Bungie's communications director David Dague dispelled ideas that Activision was a "prohibitive overlord" that limited Bungie's creative control, and instead stated that both companies amicably split due to different ideas of where the Destiny franchise should head. [68] Bungie announced a major expansion of its firm in February 2021.

  3. Halo Studios - Wikipedia

    en.wikipedia.org/wiki/Halo_Studios

    Halo Studios (formerly 343 Industries) is an American video game developer based in Redmond, Washington, part of Xbox Game Studios.Headed by Pierre Hintze, the studio is responsible for the Halo series of military science fiction games, originally created and produced by Bungie, and is the developer of the Slipspace Engine.

  4. List of Bungie video games - Wikipedia

    en.wikipedia.org/wiki/List_of_Bungie_video_games

    Side scrolling run and gun game developed by Crack dot Com. Bungie published the Mac OS version a year after the original MS-DOS release in 1996. In 1998, the source code was released into the public domain. [9] It was later ported to various platforms by other developers.

  5. Marketing of Halo 3 - Wikipedia

    en.wikipedia.org/wiki/Marketing_of_Halo_3

    Halo 3 ' s release was celebrated by more than 10,000 launch parties around the world, like this one at the NASDAQ building in New York City.. The first-person shooter video game Halo 3 was the focus of an extensive marketing campaign which began with the game's developer, Bungie, announcing the game via a trailer at the Electronic Entertainment Expo in May 2006.

  6. Jason Jones (programmer) - Wikipedia

    en.wikipedia.org/wiki/Jason_Jones_(programmer)

    Jason Jones (born June 1, 1971) [1] is an American video game developer and programmer who co-founded the video game studio Bungie with Alex Seropian in 1991. Jones began programming on Apple computers in high school, assembling a multiplayer game called Minotaur: The Labyrinths of Crete.

  7. Martin O'Donnell - Wikipedia

    en.wikipedia.org/wiki/Martin_O'Donnell

    In 1999, Bungie wanted to re-negotiate the contracts for Oni, and the negotiations resulted in O'Donnell joining the Bungie team, ten days before the company was bought by Microsoft. [8] O'Donnell was one of a handful of Bungie employees who remained working at the company since then, until his termination as of April 2014. [ 10 ]

  8. I Love Bees - Wikipedia

    en.wikipedia.org/wiki/I_Love_Bees

    In a 2006 interview, however, Bungie's content manager Frank O'Connor expressly confirmed that I Love Bees is part of "things that we embrace as canon." [ 13 ] References to elements of I Love Bees have since appeared in the 2006 Halo Graphic Novel [ 14 ] and the 2009 Halo Encyclopedia, [ 15 ] both of which are official canon.

  9. File:Bungie Logo - Official.svg - Wikipedia

    en.wikipedia.org/wiki/File:Bungie_Logo...

    Date/Time Thumbnail Dimensions User Comment; current: 20:50, 7 February 2019: 500 × 146 (105 KB): IceWelder: Cut transparent border, fix color of trademark sign and normalize size