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  2. TorilMUD - Wikipedia

    en.wikipedia.org/wiki/TorilMUD

    Kris Kortright, a developer from the MUD Black Knights Realm, founded Sojourn, [2] set in the Forgotten Realms campaign setting for the Dungeons & Dragons role-playing game, [3] in 1993, along with Tim Devlin and John Bashaw. Sojourn was based on the Sequent codebase, the Epic spell system, and areas from Black Knights Realm.

  3. Multi-user dungeon - Wikipedia

    en.wikipedia.org/wiki/Multi-user_dungeon

    The original MUD game was closed down in late 1987, [27] reportedly under pressure from CompuServe, to whom Richard Bartle had licensed the game. This left MIST , a derivative of MUD1 with similar gameplay, as the only remaining MUD running on the University of Essex network, becoming one of the first of its kind to attain broad popularity.

  4. MUD2 - Wikipedia

    en.wikipedia.org/wiki/MUD2

    MUD2 is the successor of MUD1, Richard Bartle's pioneering Multi-User Dungeon. MUD2 is not a sequel to MUD1, instead being a heavily updated version of MUD1 (MUD1 is officially version 3 of the codebase, MUD2 is version 4) - with the engine being implemented in C, featuring significantly more content than MUD1, and uses a flexible object-oriented scripting language (MUDDLE) to define content ...

  5. Achaea, Dreams of Divine Lands - Wikipedia

    en.wikipedia.org/wiki/Achaea,_Dreams_of_Divine_Lands

    The role-playing and social aspects of the game have also led to Achaea being cited as an example of "political game design". [3] That political system, along with the game's dynamic events and "player narrative" are remarked on in Designing Virtual Worlds , Bartle's examination of the history of multiplayer online games. [ 10 ]

  6. Dragon's Gate - Wikipedia

    en.wikipedia.org/wiki/Dragon's_Gate

    Dragon's Gate was an interactive, real time, text-based multi user online fantasy role-playing game, sometimes referred to as a MUD. It was one of the longest running pay-for-play online games in the world, it opened to the public in the spring of 1990 on GEnie. [1] In 1996 the game was moved to AOL. [2]

  7. Category:Multi-user dungeon - Wikipedia

    en.wikipedia.org/wiki/Category:Multi-user_dungeon

    MUD games (2 C, 35 P) MUD organizations (9 P) MUD scholars (12 P) MUD servers (13 P) MUD terminology (26 P)

  8. Island of Kesmai - Wikipedia

    en.wikipedia.org/wiki/Island_of_Kesmai

    The game interface was two dimensional and scrolled unless you downloaded and installed a GUI. [3] The interface has often been called roguelike in that it borrowed features of game-play from a game called Rogue. The game used a Dungeons & Dragons-like turn-based play. Players moved in tiles on a grid utilizing short commands or key presses.

  9. 3Kingdoms - Wikipedia

    en.wikipedia.org/wiki/3Kingdoms

    [2] [3] [4] These settings connect through the MUD's central city of Pinnacle. [ 2 ] [ 3 ] A main point of player character differentiation is in the choice of "guild", which is an option resembling a character class , but which, on 3K , can only be chosen once the character has advanced through its first few levels .