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  2. Help:Switch parser function - Wikipedia

    en.wikipedia.org/wiki/Help:Switch_parser_function

    A #switch can contain over 1,000–2,000 branches, but should be split to have less than 100 branches, in multiple or nested parts. In some cases, it might be possible to split into multiple #switch structures, such as when many cases use the same first letter.

  3. Switch statement - Wikipedia

    en.wikipedia.org/wiki/Switch_statement

    Switch statements function somewhat similarly to the if statement used in programming languages like C/C++, C#, Visual Basic .NET, Java and exist in most high-level imperative programming languages such as Pascal, Ada, C/C++, C#, [1]: 374–375 Visual Basic .NET, Java, [2]: 157–167 and in many other types of language, using such keywords as ...

  4. JavaScript syntax - Wikipedia

    en.wikipedia.org/wiki/JavaScript_syntax

    var x1 = 0; // A global variable, because it is not in any function let x2 = 0; // Also global, this time because it is not in any block function f {var z = 'foxes', r = 'birds'; // 2 local variables m = 'fish'; // global, because it wasn't declared anywhere before function child {var r = 'monkeys'; // This variable is local and does not affect the "birds" r of the parent function. z ...

  5. ECMAScript - Wikipedia

    en.wikipedia.org/wiki/ECMAScript

    JavaScript supports automatic semicolon insertion, meaning that semicolons that normally terminate a statement in C may be omitted in JavaScript. [16] Like C-style languages, control flow is done with the while, for, do / while, if / else, and switch statements. Functions are weakly typed and may accept and return any type.

  6. Loop-switch sequence - Wikipedia

    en.wikipedia.org/wiki/Loop-switch_sequence

    The most common example of the correct use of a switch within a loop is an inversion of control such as an event handler. In event handler loops, the sequence of events is not known at compile-time, so the repeated switch is both necessary and correct (see event-driven programming , event loop and event-driven finite state machine ).

  7. List of ECMAScript engines - Wikipedia

    en.wikipedia.org/wiki/List_of_ECMAScript_engines

    Can run in less than 8 kB of RAM by executing from source (rather than bytecode). MuJS: A lightweight ECMAScript interpreter library, designed for embedding in other software to extend them with scripting capabilities. Originally developed for MuPDF. [26] mJS: Restricted JavaScript engine. Used for Internet of Things (IoT).

  8. Best, worst and average case - Wikipedia

    en.wikipedia.org/wiki/Best,_worst_and_average_case

    A j are less than element A j+1, and half are greater. Therefore, the algorithm compares the (j + 1) th element to be inserted on the average with half the already sorted sub-list, so t j = j/2. Working out the resulting average-case running time yields a quadratic function of the input size, just like the worst-case running time.

  9. Unobtrusive JavaScript - Wikipedia

    en.wikipedia.org/wiki/Unobtrusive_JavaScript

    The concept of "unobtrusiveness" in relation to client-side JavaScript was coined in 2002 by Stuart Langridge [7] in the article "Unobtrusive DHTML, and the power of unordered lists". [8] In the article Langridge argued for a way to keep all JavaScript code, including event handlers, outside of the HTML when using dynamic HTML (DHTML). [7]