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  2. Help:Switch parser function - Wikipedia

    en.wikipedia.org/wiki/Help:Switch_parser_function

    A #switch can contain over 1,000–2,000 branches, but should be split to have less than 100 branches, in multiple or nested parts. In some cases, it might be possible to split into multiple #switch structures, such as when many cases use the same first letter.

  3. Switch statement - Wikipedia

    en.wikipedia.org/wiki/Switch_statement

    Switch expressions are introduced in Java SE 12, 19 March 2019, as a preview feature. Here a whole switch expression can be used to return a value. There is also a new form of case label, case L-> where the right-hand-side is a single expression. This also prevents fall through and requires that cases are exhaustive.

  4. JavaScript syntax - Wikipedia

    en.wikipedia.org/wiki/JavaScript_syntax

    var x1 = 0; // A global variable, because it is not in any function let x2 = 0; // Also global, this time because it is not in any block function f {var z = 'foxes', r = 'birds'; // 2 local variables m = 'fish'; // global, because it wasn't declared anywhere before function child {var r = 'monkeys'; // This variable is local and does not affect the "birds" r of the parent function. z ...

  5. ECMAScript - Wikipedia

    en.wikipedia.org/wiki/ECMAScript

    JavaScript supports automatic semicolon insertion, meaning that semicolons that normally terminate a statement in C may be omitted in JavaScript. [16] Like C-style languages, control flow is done with the while, for, do / while, if / else, and switch statements. Functions are weakly typed and may accept and return any type.

  6. List of ECMAScript engines - Wikipedia

    en.wikipedia.org/wiki/List_of_ECMAScript_engines

    Can run in less than 8 kB of RAM by executing from source (rather than bytecode). MuJS: A lightweight ECMAScript interpreter library, designed for embedding in other software to extend them with scripting capabilities. Originally developed for MuPDF. [26] mJS: Restricted JavaScript engine. Used for Internet of Things (IoT).

  7. Loop-switch sequence - Wikipedia

    en.wikipedia.org/wiki/Loop-switch_sequence

    The most common example of the correct use of a switch within a loop is an inversion of control such as an event handler. In event handler loops, the sequence of events is not known at compile-time, so the repeated switch is both necessary and correct (see event-driven programming , event loop and event-driven finite state machine ).

  8. Unobtrusive JavaScript - Wikipedia

    en.wikipedia.org/wiki/Unobtrusive_JavaScript

    Unobtrusive JavaScript is a general approach to the use of client-side JavaScript in web pages so that if JavaScript features are partially or fully absent in a user's web browser, then the user notices as little as possible any lack of the web page's JavaScript functionality. [1]

  9. Context switch - Wikipedia

    en.wikipedia.org/wiki/Context_switch

    [4] [5] Furthermore, analogous context switching happens between user threads, notably green threads, and is often very lightweight, saving and restoring minimal context. In extreme cases, such as switching between goroutines in Go, a context switch is equivalent to a coroutine yield, which is only marginally more expensive than a subroutine call.