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The Sims Medieval is a life-simulation game with action-adventure elements, having a more role-playing video game tone than past Sims games. [2] The storyline of the game is to build a successful kingdom by fulfilling the player's "Kingdom Ambition", which the player chooses at the start of the game.
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Every faction gets paid an additional amount of florins every turn. This payment is referred to as "the King's Purse". In Medieval II: Total War, some factions had a high king's purse payment and some had a low payment. Rather than having a fixed king's purse, each faction in the Britannia Campaign has a dynamic king's purse—the sum of money ...
Medieval II: Total War is a strategy video game developed by the since-disbanded Australian branch of The Creative Assembly and published by Sega. [1] It was released for Microsoft Windows on 10 November 2006. Feral Interactive published versions of the game for macOS and Linux on 14 January 2016. [2]
SimLife: The Genetic Playground is a video game produced by Maxis in 1992. [1] The concept of the game is to simulate an ecosystem; players may modify the genetics of the plants and animals that inhabit the virtual world.
The Medieval Engineers landscape is a spheroid voxel-based planet, approximately 10 game-kilometers in radius, which is fully explorable by the player.It contains high mountain ranges with limited passable areas, deep rocky valleys, varied woodlands, grasslands and fields, desert, and a network of dirt roads, which a player may use to navigate or fast travel if they choose.
The medieval plan for Liverpool, a new English town founded by order of King John in 1207. After the end of the Anarchy , the number of small towns in England began to increase sharply. [ 16 ] By 1297 a hundred and twenty new towns had established and in 1350, by when the expansion had effectively ceased, there were around 500 towns in England ...