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  2. Skybox (video games) - Wikipedia

    en.wikipedia.org/wiki/Skybox_(video_games)

    A skybox is a method of creating backgrounds to make a video game level appear larger than it really is. [1] When a skybox is used, the level is enclosed in a cuboid.The sky, distant mountains, distant buildings, and other unreachable objects are projected onto the cube's faces (using a technique called cube mapping), thus creating the illusion of distant three-dimensional surroundings.

  3. 1990s in video games - Wikipedia

    en.wikipedia.org/wiki/1990s_in_video_games

    The 1990s was the third decade in the industry's history.It was a decade of marked innovation in video gaming. [1] It was a decade of transition from sprite-based graphics to full-fledged 3D graphics [1] and it gave rise to several genres of video games including, but not limited to, the first-person shooter, real-time strategy, survival horror, and MMO. [1]

  4. Casio Loopy - Wikipedia

    en.wikipedia.org/wiki/Casio_Loopy

    The console is powered by a Hitachi SH7021 SuperH 32-bit RISC CPU running at 16MHz, and had 1MB of RAM and 2MB of ROM. [4] [5] It was capable of displaying 512-color graphics and of playing 4 channels of 12-bit PCM audio. [5] The Loopy has one controller port [1] for use with a standard game controller or with a mouse which was sold separately.

  5. Sega Channel - Wikipedia

    en.wikipedia.org/wiki/Sega_Channel

    The adapter connected the console to a cable television wire, [8] doing so by the use of a coaxial cable output in the rear of the cartridge. [6] Starting up a Genesis console with an active Sega Channel adapter installed would prompt for the service's main menu to be loaded, which was a process that took approximately 30 seconds.

  6. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    The Xbox, Microsoft's entry into the video game console industry. Sony released the PlayStation 2 (PS2) in 2000, the first console to support the new DVD format and with capabilities of playing back DVD movie disks and CD audio disks, as well as playing PlayStation games in a backward compatible mode alongside PS2 games.

  7. List of Nintendo Entertainment System games - Wikipedia

    en.wikipedia.org/wiki/List_of_Nintendo...

    [8] [9] For the console's North American release in 1985 as the Nintendo Entertainment System, Nintendo redesigned the cartridge to accommodate the console's front-loading, videocassette recorder-derived socket by nearly doubling its height and increasing its width by one centimeter (0.39 in), resulting in a measurement of 13.3 cm (5.2 in) high ...

  8. Super Cassette Vision - Wikipedia

    en.wikipedia.org/wiki/Super_Cassette_Vision

    The Super Cassette Vision (Japanese: スーパーカセットビジョン, Hepburn: Sūpā Kasetto Bijon) is a home video game console made by Epoch Co. and released in Japan on July 17, 1984, and in Europe, specifically France, later in 1984.

  9. Nintendo Entertainment System models - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Entertainment...

    The console, released exclusively in Japan at a retail price of ¥43,000, was the most technologically ambitious project that Sharp had attempted with the Famicom system, with Sharp identifying a need for capturing direct game footage from a Famicom at a time when doing so for any video game required specialized equipment. [71]