When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. TORCS - Wikipedia

    en.wikipedia.org/wiki/TORCS

    Comparison of the reflections system of TORCS 1.3.3 (left) and Speed Dreams 2.0 (right): Front view of a racing car split by a bright line; the right part shows more vivid reflections. TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft ...

  3. Left- and right-hand traffic - Wikipedia

    en.wikipedia.org/wiki/Left-_and_right-hand_traffic

    This is an accepted version of this page This is the latest accepted revision, reviewed on 4 February 2025. Directionality of traffic flow by jurisdiction Countries by direction of road traffic, c. 2020 Left-hand traffic Right-hand traffic No data Left-hand traffic (LHT) and right-hand traffic (RHT) are the practices, in bidirectional traffic, of keeping to the left side and to the right side ...

  4. File:Countries driving on the left or right, uses kilometers ...

    en.wikipedia.org/wiki/File:Countries_driving_on...

    English: A map indicating which countries drive on the right side of the road, and which drive on the left side, coupled with whether they use kilometers as a distance/speed unit, or miles. Right-hand traffic, kilometers

  5. Here’s why Americans drive on the right and the UK ... - AOL

    www.aol.com/news/why-americans-drive-uk-drives...

    The British drive on the left side of the road while we, in America, drive on the right side. Here’s why Americans drive on the right and the UK drives on the left Skip to main content

  6. Driving simulator - Wikipedia

    en.wikipedia.org/wiki/Driving_simulator

    It was a serious educational street driving simulator that used 3D polygon technology and a sit-down arcade cabinet to simulate realistic driving, including basics such as ensuring the car is in neutral or parking position, starting the engine, placing the car into gear, releasing the hand-brake, and then driving.

  7. Vehicle simulation game - Wikipedia

    en.wikipedia.org/wiki/Vehicle_simulation_game

    For example, accurate flight simulators will ensure that the vehicle responds slowly to their controls, while other games will treat the plane more like a car in order to simplify the game. [1] In both driving games and flight simulators, players have come to expect a high degree of verisimilitude where vehicles are scaled to realistic sizes. [1]

  8. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Former CEO John Riccitiello said in an interview that he believes this to be a side-effect of Unity's success in democratizing game development: "If I had my way, I'd like to see 50 million people using Unity – although I don't think we're going to get there any time soon. I'd like to see high school and college kids using it, people outside ...

  9. Car controls - Wikipedia

    en.wikipedia.org/wiki/Car_controls

    Car controls are the components in automobiles and other powered road vehicles, such as trucks and buses, used for driving and parking. While controls like steering wheels and pedals have existed since the invention of cars, other controls have developed and adapted to the demands of drivers.