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  2. Direct-drive sim racing wheel - Wikipedia

    en.wikipedia.org/wiki/Direct-drive_sim_racing_wheel

    In a direct drive simracing steering wheel system, the wheelbase and the wheel rim are typically separate, so that is possible to switch between rims according to the use case, for instance formula wheelrims, GT wheelrims, oval racing or truck wheel rims. The base and the rim are typically connected through a quick release system.

  3. Sim racing wheel - Wikipedia

    en.wikipedia.org/wiki/Sim_racing_wheel

    A Logitech G29 racing wheel. Sim racing wheels, like real-world racing steering wheels, can have many buttons. Some examples are cruise control or pit-lane limiter for the pit lane, button for flashing lights, windscreen wipers, radio communication with the team, adjustments to the racing setup (such as brake balance, brake migration, differential braking (entry, mid+, exit, hi-speed; to make ...

  4. Steer Your Way Into P1 with the Best Sim Racing Wheels - AOL

    www.aol.com/steer-way-p1-best-sim-131200274.html

    Immerse yourself in the world of virtual racing with our roundup of the best sim racing rigs. From entry-level to pro-grade, we have something for everyone! Steer Your Way Into P1 with the Best ...

  5. Thrustmaster - Wikipedia

    en.wikipedia.org/wiki/Thrustmaster

    Thrustmaster is an American designer, developer and manufacturer of joysticks, game controllers, and steering wheels for PCs and video gaming consoles. It has licensing agreements with third party brands as Airbus, Boeing, Ferrari, Gran Turismo and U.S. Air Force as well as licensing some products under Sony's PlayStation and Microsoft's Xbox licenses.

  6. Logitech G25 - Wikipedia

    en.wikipedia.org/wiki/Logitech_G25

    The Logitech G25 is an electronic steering wheel designed for sim racing video games on the PC, PlayStation 2 and PlayStation 3. It uses a USB interface. Logitech G25 Racing Wheel, Gear Shifter, and 3 Pedal set with Accelerator, Brake and Clutch

  7. Sim racing - Wikipedia

    en.wikipedia.org/wiki/Sim_racing

    Prior to the division between arcade-style racing and sim racing, the earliest attempts at providing driving simulation experiences were arcade racing video games, dating back to Pole Position, [25] a 1982 arcade game developed by Namco, which the game's publisher Atari publicized for its "unbelievable driving realism" in providing a Formula 1 experience behind a racing wheel at the time.