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The March 1, 1943, edition of Life magazine included a photographic essay titled "Life Presents R. Buckminster Fuller's Dymaxion World", illustrating a projection onto a cuboctahedron, including several examples of possible arrangements of the square and triangular pieces, and a pull-out section of one-sided magazine pages with the map faces printed on them, intended to be cut out and glued to ...
Buckminster Fuller's Dymaxion map. A polyhedral map projection is a map projection based on a spherical polyhedron. Typically, the polyhedron is overlaid on the globe, and each face of the polyhedron is transformed to a polygon or other shape in the plane. The best-known polyhedral map projection is Buckminster Fuller's Dymaxion map.
In 2001, a for-profit educational company named o.s. Earth Inc. purchased the principal assets of the World Game Institute and offered a Global Simulation Workshop that is a 'direct descendant of Buckminster Fuller's famous World Game.' [9] In 2019, the company transferred its assets to the Schumacher Center for New Economics.
Dymaxion is a term coined by architect and inventor Buckminster Fuller and associated with much of his work, prominently his Dymaxion house and Dymaxion car. A portmanteau of the words dynamic , maximum , and tension , [ 1 ] Dymaxion sums up the goal of his study, "maximum gain of advantage from minimal energy input".
When making a conic map, the map maker arbitrarily picks two standard parallels. Those standard parallels may be visualized as secant lines where the cone intersects the globe—or, if the map maker chooses the same parallel twice, as the tangent line where the cone is tangent to the globe. The resulting conic map has low distortion in scale ...
English: Blank map of the world in an unfolded Fuller projection, also known as Dymaxion Air-Ocean World map. 1954 final version for an icosahedron, with folding lines. Français : Carte du monde suivant une projection de Fuller dépliée, aussi appelée carte Dymaxion .
In the 1960s, Fuller developed the World Game, a collaborative simulation game played on a 70-by-35-foot Dymaxion map, [78] in which players attempt to solve world problems. [ 79 ] [ 80 ] The object of the simulation game is, in Fuller's words, to "make the world work, for 100% of humanity, in the shortest possible time, through spontaneous ...
[Blank map of the world in an unfolded Fuller projection, also known as Dymaxion Air-Ocean World map. 1954 final version for an icosahedron, modified to only include continent outlines] Error: {{Langx}}: text has italic markup [Carte du monde suivant une projection de Fuller dépliée, aussi appelée carte Dymaxion.