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  2. 12 of the Most Valuable Vintage Disney Items - AOL

    www.aol.com/12-most-valuable-vintage-disney...

    When it comes to Disney collectibles, nostalgia and rarity combine to create staggering price tags. From hand-painted animation cels to vintage toys and theme park memorabilia, these treasures ...

  3. Mandarake - Wikipedia

    en.wikipedia.org/wiki/Mandarake

    The company focuses on the purchase and sale of a wide range of collectables and otaku-related goods, including anime- and manga-related items, DVDs, CDs, toys, figurines, trading cards, video games, cosplay items, animation cels, and dōjinshi (self-published works).

  4. Cel - Wikipedia

    en.wikipedia.org/wiki/Cel

    A cel, short for celluloid, is a transparent sheet on which objects are drawn or painted for traditional, hand-drawn animation. Actual celluloid (consisting of cellulose nitrate and camphor ) was used during the first half of the 20th century.

  5. Sideshow Collectibles - Wikipedia

    en.wikipedia.org/wiki/Sideshow_Collectibles

    Sideshow Collectibles was established in 1994. It originally created toy prototypes for major toy companies such as Mattel, Galoob and Wild Planet. In 1999, Sideshow began marketing its own line of collectible and specialty products under the Sideshow brand, beginning with the Universal Classic Monsters 8" Action Figure license, which sold through Toys R Us and other mass market retailers. [1]

  6. 10 Marvel Universe Collectibles That Sold for Thousands

    www.aol.com/10-marvel-universe-collectibles-sold...

    As Marvel’s first comic, this series introduced characters like the Human Torch and Namor, the Sub-Mariner. In 2022, a near-mint condition copy from 1939 sold for 2.4 million at auction ...

  7. Traditional animation - Wikipedia

    en.wikipedia.org/wiki/Traditional_animation

    Traditional animation (or classical animation, cel animation, or hand-drawn animation) is an animation technique in which each frame is drawn by hand. The technique was the dominant form of animation of the 20th century, until there was a shift to computer animation in the industry, such as digital ink and paint and 3D computer animation .