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  2. List of Logitech products - Wikipedia

    en.wikipedia.org/wiki/List_of_Logitech_products

    Extreme 3D Pro 2003: PC: No — 3-axis joystick, 12 buttons (one in trigger position), 4-way hat, throttle: No: Buttons 1-6 are located on stick with 2-5 being accessible to thumb in normal holding position, throttle slider is easily held by the thumb when fingers of left hand are placed over buttons 7-12: Freedom 2.4 Cordless 2002: PC: RF 2.4 ...

  3. Microsoft SideWinder - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Sidewinder

    User-made game port to USB adapter supporting FFB on the Sidewinder Force Feedback Pro only. Simple joystick support on 3D Pro, Precision Pro, Precision Pro Plus, and Wheel. [12] As the PC joystick port is input-only, the only way for data to be sent to the joystick (to trigger force feedback events) is to use the MIDI capabilities of the port ...

  4. Sim racing wheel - Wikipedia

    en.wikipedia.org/wiki/Sim_racing_wheel

    A Logitech G29 racing wheel. Sim racing wheels, like real-world racing steering wheels, can have many buttons. Some examples are cruise control or pit-lane limiter for the pit lane, button for flashing lights, windscreen wipers, radio communication with the team, adjustments to the racing setup (such as brake balance, brake migration, differential braking (entry, mid+, exit, hi-speed; to make ...

  5. Gamepad - Wikipedia

    en.wikipedia.org/wiki/Gamepad

    Shoulder buttons ("bumpers") and triggers on an Xbox 360 controller. Some common additions to the standard pad include shoulder buttons (also called "bumpers") and triggers placed along the edges of the pad (shoulder buttons are usually digital, i.e. merely on/off; while triggers are usually analog); centrally placed start, select, and home buttons [clarification needed], and an internal motor ...

  6. 3Dconnexion - Wikipedia

    en.wikipedia.org/wiki/3Dconnexion

    The appeal of these devices over a mouse and keyboard is the ability to pan, zoom and rotate 3D imagery simultaneously, without stopping to change directions using keyboard shortcuts or a software interface. 3Dconnexion devices are compatible with over 300 applications including Autodesk Inventor, Autodesk Fusion 360, AutoCAD, Siemens NX, CATIA ...

  7. HOTAS - Wikipedia

    en.wikipedia.org/wiki/HOTAS

    F-16 simulator side-stick controller functional allocation (for the right hand) F-16 simulator throttle functional allocation (for the left hand). HOTAS, an acronym of hands on throttle-and-stick, is the concept of placing buttons and switches on the throttle lever and flight control stick in an aircraft cockpit.

  8. Game port - Wikipedia

    en.wikipedia.org/wiki/Game_port

    For instance, the 1997 Microsoft Precision Pro joystick was re-introduced in a version that used a game port connector, but also included a USB adapter in the box. [19] The rapid takeover of USB meant that this was superfluous when the Precision Pro 2 was released the next year in 1998.

  9. Analog stick - Wikipedia

    en.wikipedia.org/wiki/Analog_stick

    The initial prevalence of analog sticks was as peripherals for flight simulator games, to better reflect the subtleties of control required for such titles. It was during the fifth console generation that Nintendo announced it would integrate an analog stick into its iconic Nintendo 64 controller, a step which would pave the way for subsequent leading console manufacturers to follow suit.