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The Elder Scrolls is an action role-playing open world video game series developed by Bethesda Game Studios and published by Bethesda Softworks. The Elder Scrolls games take place in the fictional world of Nirn, on the continent of Tamriel. The first game, The Elder Scrolls: Arena, was released in 1994.
The Elder Scrolls is a series of action role-playing video games primarily developed by Bethesda Game Studios and published by Bethesda Softworks.The series focuses on free-form gameplay in an open world.
The Elder Scrolls V: Skyrim is a 2011 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks.It is the fifth main installment in The Elder Scrolls series, following The Elder Scrolls IV: Oblivion (2006), and was released worldwide for Microsoft Windows, PlayStation 3, and Xbox 360 on November 11, 2011.
When Nintendo unveiled its new hybrid console, the Nintendo Switch, Bethesda expressed support for it and released ports of The Elder Scrolls V: Skyrim and Doom for that system in November 2017. A year later, it also ported Fallout Shelter, and has future plans to do the same for its two Elder Scrolls mobile games.
The Elder Scrolls IV: Knights of the Nine: The Elder Scrolls IV: Oblivion: Windows November 21, 2006 [171] Xbox 360 [172] PlayStation 3 March 20, 2007 [173] The Elder Scrolls IV: Shivering Isles: Windows October 16, 2007 [174] Xbox 360 [175] PlayStation 3 December 8, 2007 [176] The Elder Scrolls V: Dawnguard: The Elder Scrolls V: Skyrim ...
The Elder Scrolls V: Skyrim – Dragonborn is the third and final add-on for the action role-playing open world video game The Elder Scrolls V: Skyrim. It was developed by Bethesda Game Studios and released by Bethesda Softworks on the Xbox Live Marketplace on December 4, 2012.
It is a full video game adaptation of the critically-acclaimed Skyrim mod of the same name. Initially released in 2015 as a mod, the full game was released in July 2021 for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S. [3] A cloud-based version launched in September 2021 for the Nintendo Switch. [4]
After using the Gamebryo engine to create The Elder Scrolls III: Morrowind, The Elder Scrolls IV: Oblivion, and Fallout 3, Bethesda decided that Gamebryo's capabilities were becoming too outdated and began work on the Creation Engine for their next game, The Elder Scrolls V: Skyrim, by forking the codebase used for Fallout 3.