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The GeForce 10 series is a series of graphics processing units developed by Nvidia, initially based on the Pascal microarchitecture announced in March 2014. This design series succeeded the GeForce 900 series , and is succeeded by the GeForce 16 series and GeForce 20 series using the Turing microarchitecture .
GeForce 310 November 27, 2009 GT218 TSMC 40 nm 260 57 PCIe 2.0 x16 589 1402 1000 16:8:4 512 8 DDR2 64 2.356 4.712 44.8 30.5 OEM Card, similar to Geforce 210 GeForce 315 February 2010 GT216 486 100 475 1100 1580 48:16:4 512 12.6 DDR3 3.8 7.6 105.6 33 OEM Card, similar to Geforce GT220 GeForce GT 320 GT215 727 144 540 1302 72:24:8 1024 25.3 GDDR3
The GeForce 500 series is a series of graphics processing units developed by Nvidia, as a refresh of the Fermi based GeForce 400 series. It was first released on November 9, 2010 with the GeForce GTX 580. Its direct competitor was AMD's Radeon HD 6000 series; they were launched approximately a month apart.
The first commercial product to claim using the "DDR2" technology was the Nvidia GeForce FX 5800 graphics card. However, this GDDR2 memory used on graphics cards is not DDR2 per se, but rather an early midpoint between DDR and DDR2 technologies. Using "DDR2" to refer to GDDR2 is a colloquial misnomer. In particular, the performance-enhancing ...
A two-star review by Jarred Walton in Tom's Hardware criticised its price, especially considering that it was released 3 years after most of the 16 series, while only performing better than the GTX 1050. Walton wrote that "the only real contender for the GTX 1630 is AMD's recently launched Radeon RX 6400, but this new Nvidia card actually makes ...
Testing by Ars Technica in August 2015 revealed slight performance regressions in DirectX 12 over DirectX 11 mode for the Nvidia GeForce 980 Ti, whereas the AMD Radeon R9 290x achieved consistent performance improvements of up to 70% under DirectX 12, and in some scenarios the AMD outperformed the more powerful Nvidia under DirectX 12. The ...