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Mod packs are groups of mods put into one package for download, often with an auto-installer. A mod pack's purpose is to make it easier for the player to install and manage multiple mods. [73] Mod packs may be created with the purpose of making the original game more accessible to new players or to make the game harder for veterans to enjoy.
DarkPlaces – A significantly modified engine used in several standalone games and Quake mods. [9] [10] Although the last stable release was on May 13, 2014, it has received numerous updates through its SVN repository since then. [11] Its home page was hosted on Icculus.org until 2021, when the engine switched to a Git repository hosted on ...
SteamOS is designed primarily for playing video games made for PC away from a traditional computer, such as on a television or a handheld device. It does this by providing a console -like experience, including quality of life features and a streamlined user interface , on top of an operating system that targets generic PC hardware which can be ...
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Oasis is a 2024 video game that attempts to replicate the 2011 sandbox game Minecraft, run entirely using generative artificial intelligence.The project, which began development in 2022 between the AI company Decart and the computer hardware startup Etched, was released by Decart to the public on October 31, 2024.
Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.
In video games, an open world is a virtual world in which the player can approach objectives freely, as opposed to a world with more linear and structured gameplay. [1] [2] Notable games in this category include The Legend of Zelda (1986), Grand Theft Auto V (2013), Red Dead Redemption 2 (2018) and Minecraft (2011).
LOD techniques increase the efficiency of rendering by decreasing the workload on graphics pipeline stages, usually vertex transformations. The reduced visual quality of the model is often unnoticed because of the small effect on object appearance when distant or moving fast.