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  2. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    e. The history of video games began in the 1950s and 1960s as computer scientists began designing simple games and simulations on minicomputers and mainframes. Spacewar! was developed by Massachusetts Institute of Technology (MIT) student hobbyists in 1962 as one of the first such games on a video display. The first consumer video game hardware ...

  3. Early history of video games - Wikipedia

    en.wikipedia.org/wiki/Early_history_of_video_games

    e. The history of video games spans a period of time between the invention of the first electronic games and today, covering many inventions and developments. Video gaming reached mainstream popularity in the 1970s and 1980s, when arcade video games, gaming consoles and home computer games were introduced to the general public.

  4. Ralph H. Baer - Wikipedia

    en.wikipedia.org/wiki/Ralph_H._Baer

    Ralph H. Baer. Ralph Henry Baer (born Rudolf Heinrich Baer; March 8, 1922 – December 6, 2014) was a German-American inventor, game developer, and engineer. Baer's family fled Germany just before World War II and Baer served the American war effort, gaining an interest in electronics shortly thereafter. Through several jobs in the electronics ...

  5. Category : Video games developed in the United States

    en.wikipedia.org/wiki/Category:Video_games...

    The Adventures of Elmo in Grouchland (video game) The Adventures of Fatman. The Adventures of Jimmy Neutron Boy Genius: Jet Fusion. The Adventures of Maddog Williams in the Dungeons of Duridian. The Adventures of Ninja Nanny & Sherrloch Sheltie. The Adventures of Peter Rabbit & Benjamin Bunny.

  6. List of books about video games - Wikipedia

    en.wikipedia.org/.../List_of_books_about_video_games

    Business. Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made. (ISBN 978-0062651235) by Jason Schreier. Business & Legal Primer for Game Development. (ISBN 1-58450-492-7) by Brian Green and S. Gregory Boyd. Changing the Game: How Video Games Are Transforming the Future of Business.

  7. Golden age of arcade video games - Wikipedia

    en.wikipedia.org/wiki/Golden_age_of_arcade_video...

    v. t. e. The golden age of arcade video games was the period of rapid growth, technological development, and cultural influence of arcade video games from the late 1970s to the early 1980s. The release of Space Invaders in 1978 led to a wave of shoot-'em-up games such as Galaxian and the vector graphics -based Asteroids in 1979, made possible ...

  8. Space Invaders - Wikipedia

    en.wikipedia.org/wiki/Space_Invaders

    1–2 players alternating turns. Space Invaders[ b ] is a 1978 shoot 'em up arcade video game developed and published by Taito. It was released in Japan in April 1978, with the game being released by Midway Manufacturing overseas. Commonly considered to be one of the most influential video games of all time, Space Invaders was the first fixed ...

  9. Video game crash of 1983 - Wikipedia

    en.wikipedia.org/wiki/Video_game_crash_of_1983

    The video game crash of 1983 (known in Japan as the Atari shock) [1] was a large-scale recession in the video game industry that occurred from 1983 to 1985 in the United States. The crash was attributed to several factors, including market saturation in the number of video game consoles and available games, many of which were of poor quality.