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SethBling (born April 3, 1987) is an American video game commentator and Twitch video game live streamer known for YouTube videos focused around the 1990 side-scrolling platform video game Super Mario World and the 2011 sandbox video game Minecraft.
According to Planet Minecraft statistics, Greenfield is the third-most downloaded Minecraft map of all time. [ 6 ] Greenfield is designed to resemble the West Coast of the United States, heavily inspired by Los Angeles , [ 2 ] and is built to a one-to-one scale, with each block's size being one cubic meter. [ 7 ]
Persson's most popular creation is the survival sandbox game Minecraft, which was first publicly available on 17 May 2009 [36] and fully released on 18 November 2011. Persson left his job as a game developer to work on Minecraft full-time until completion. In early 2011, Mojang AB sold the one millionth copy of the game, several months later ...
Minecraft: Story Mode, an episodic spin-off game developed by Telltale Games in collaboration with Mojang, was announced in December 2014. [8] [9] [10] Consisting of five episodes plus three additional downloadable episodes, the standalone game is a narrative and player choice-driven, and it was released on Windows, OS X, iOS, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One via download ...
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Gem Grab: Gems spawn in the middle of the map, and two teams of three Brawlers must collect the highest number of Gems possible. A team wins if it accumulates more than ten Gems for 15 seconds. A variation with five Brawlers was added later. Wipeout and Bounty: Deathmatch game modes. In Wipeout, two teams of either three or five must defeat 10 ...
Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...
In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...