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  2. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    Equation [3] involves the average velocity ⁠ v + v 0 / 2 ⁠. Intuitively, the velocity increases linearly, so the average velocity multiplied by time is the distance traveled while increasing the velocity from v 0 to v, as can be illustrated graphically by plotting velocity against time as a straight line graph. Algebraically, it follows ...

  3. Relative velocity - Wikipedia

    en.wikipedia.org/wiki/Relative_velocity

    Relative velocities between two particles in classical mechanics. The figure shows two objects A and B moving at constant velocity. The equations of motion are: = +, = +, where the subscript i refers to the initial displacement (at time t equal to zero).

  4. Time dilation - Wikipedia

    en.wikipedia.org/wiki/Time_dilation

    Nevertheless, the Lorentz equations allow one to calculate proper time and movement in space for the simple case of a spaceship which is applied with a force per unit mass, relative to some reference object in uniform (i.e. constant velocity) motion, equal to g throughout the period of measurement.

  5. Equations for a falling body - Wikipedia

    en.wikipedia.org/wiki/Equations_for_a_falling_body

    The equations ignore air resistance, which has a dramatic effect on objects falling an appreciable distance in air, causing them to quickly approach a terminal velocity. The effect of air resistance varies enormously depending on the size and geometry of the falling object—for example, the equations are hopelessly wrong for a feather, which ...

  6. Piston motion equations - Wikipedia

    en.wikipedia.org/wiki/Piston_motion_equations

    From the foregoing, you can see that the time domain equations are simply scaled forms of the angle domain equations: is unscaled, ′ is scaled by ω, and ″ is scaled by ω². To convert the angle domain equations to time domain, first replace A with ωt , and then scale for angular velocity as follows: multiply x ′ {\displaystyle x'} by ...

  7. Lorentz factor - Wikipedia

    en.wikipedia.org/wiki/Lorentz_factor

    The Lorentz factor or Lorentz term (also known as the gamma factor [1]) is a dimensionless quantity expressing how much the measurements of time, length, and other physical properties change for an object while it moves. The expression appears in several equations in special relativity, and it arises in derivations of the Lorentz transformations.

  8. Fourth, fifth, and sixth derivatives of position - Wikipedia

    en.wikipedia.org/wiki/Fourth,_fifth,_and_sixth...

    Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.

  9. Velocity - Wikipedia

    en.wikipedia.org/wiki/Velocity

    In terms of a displacement-time (x vs. t) graph, the instantaneous velocity (or, simply, velocity) can be thought of as the slope of the tangent line to the curve at any point, and the average velocity as the slope of the secant line between two points with t coordinates equal to the boundaries of the time period for the average velocity.