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  2. Cross product - Wikipedia

    en.wikipedia.org/wiki/Cross_product

    The cross product with respect to a right-handed coordinate system. In mathematics, the cross product or vector product (occasionally directed area product, to emphasize its geometric significance) is a binary operation on two vectors in a three-dimensional oriented Euclidean vector space (named here ), and is denoted by the symbol .

  3. Triple product - Wikipedia

    en.wikipedia.org/wiki/Triple_product

    In geometry and algebra, the triple product is a product of three 3-dimensional vectors, usually Euclidean vectors. The name "triple product" is used for two different products, the scalar -valued scalar triple product and, less often, the vector -valued vector triple product .

  4. Rotation formalisms in three dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_formalisms_in...

    These statements comprise a total of 6 conditions (the cross product contains 3), leaving the rotation matrix with just 3 degrees of freedom, as required. Two successive rotations represented by matrices A 1 and A 2 are easily combined as elements of a group, A total = A 2 A 1 {\displaystyle \mathbf {A} _{\text{total}}=\mathbf {A} _{2}\mathbf ...

  5. Vector algebra relations - Wikipedia

    en.wikipedia.org/wiki/Vector_algebra_relations

    The following are important identities in vector algebra.Identities that only involve the magnitude of a vector ‖ ‖ and the dot product (scalar product) of two vectors A·B, apply to vectors in any dimension, while identities that use the cross product (vector product) A×B only apply in three dimensions, since the cross product is only defined there.

  6. Exterior algebra - Wikipedia

    en.wikipedia.org/wiki/Exterior_algebra

    where {e 1 ∧ e 2, e 3 ∧ e 1, e 2 ∧ e 3} is the basis for the three-dimensional space ⋀ 2 (R 3). The coefficients above are the same as those in the usual definition of the cross product of vectors in three dimensions, the only difference being that the exterior product is not an ordinary vector, but instead is a bivector. Bringing in a ...

  7. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    The following three basic rotation matrices rotate vectors by an angle θ about the x-, y-, or z-axis, in three dimensions, using the right-hand rule—which codifies their alternating signs. Notice that the right-hand rule only works when multiplying R ⋅ x → {\displaystyle R\cdot {\vec {x}}} .

  8. Seven-dimensional cross product - Wikipedia

    en.wikipedia.org/.../Seven-dimensional_cross_product

    The seven-dimensional cross product has the same relationship to the octonions as the three-dimensional product does to the quaternions. The seven-dimensional cross product is one way of generalizing the cross product to other than three dimensions, and it is the only other bilinear product of two vectors that is vector-valued, orthogonal, and ...

  9. Hodge star operator - Wikipedia

    en.wikipedia.org/wiki/Hodge_star_operator

    For example, in an oriented 3-dimensional Euclidean space, an oriented plane can be represented by the exterior product of two basis vectors, and its Hodge dual is the normal vector given by their cross product; conversely, any vector is dual to the oriented plane perpendicular to it, endowed with a suitable bivector.