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  2. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Object-oriented programming (OOP) is a programming paradigm based on the concept of objects, [1] which can contain data and code: data in the form of fields (often known as attributes or properties), and code in the form of procedures (often known as methods).

  3. Decorator pattern - Wikipedia

    en.wikipedia.org/wiki/Decorator_pattern

    In the previous example, the class Component is inherited by both the ConcreteComponent and the subclasses that descend from Decorator. The decorator pattern is an alternative to subclassing . Subclassing adds behavior at compile time , and the change affects all instances of the original class; decorating can provide new behavior at run-time ...

  4. Constructor (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Constructor_(object...

    In class-based, object-oriented programming, a constructor (abbreviation: ctor) is a special type of function called to create an object.It prepares the new object for use, often accepting arguments that the constructor uses to set required member variables.

  5. Class-based programming - Wikipedia

    en.wikipedia.org/wiki/Class-based_programming

    Also, another common example is that a person object created from a child class cannot become an object of parent class because a child class and a parent class inherit a person class but class-based languages mostly do not allow to change the kind of class of the object at runtime. For class-based languages, this restriction is essential in ...

  6. Method overriding - Wikipedia

    en.wikipedia.org/wiki/Method_overriding

    Method overriding, in object-oriented programming, is a language feature that allows a subclass or child class to provide a specific implementation of a method that is already provided by one of its superclasses or parent classes.

  7. Delegation (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Delegation_(object...

    Frequently confused concepts are simply using another object, more precisely referred to as consultation or aggregation; and evaluating a member on one object by evaluating the corresponding member on another object, notably in the context of the receiving object, which is more precisely referred to as forwarding (when a wrapper object doesn't ...

  8. Friend function - Wikipedia

    en.wikipedia.org/wiki/Friend_function

    In object-oriented programming, a friend function, that is a "friend" of a given class, is a function that is given the same access as methods to private and protected data. [ 1 ] A friend function is declared by the class that is granting access, so friend functions are part of the class interface, like methods.

  9. Encapsulation (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Encapsulation_(computer...

    All object-oriented programming (OOP) systems support encapsulation, [2] [3] but encapsulation is not unique to OOP. Implementations of abstract data types, modules, and libraries also offer encapsulation. The similarity has been explained by programming language theorists in terms of existential types. [4]