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  2. Intelligent tutoring system - Wikipedia

    en.wikipedia.org/wiki/Intelligent_tutoring_system

    CIRCSIM_Tutor is an intelligent tutoring system that is used with first year medical students at the Illinois Institute of Technology. It uses natural dialogue based, Socratic language to help students learn about regulating blood pressure. [73] Why2-Atlas Why2-Atlas is an ITS that analyses students explanations of physics principles.

  3. Educational video game - Wikipedia

    en.wikipedia.org/wiki/Educational_video_game

    A VTech educational video game. An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product (and could therefore also comprise more serious titles sometimes described under children's learning software).

  4. Technology integration - Wikipedia

    en.wikipedia.org/wiki/Technology_integration

    [40] a CyberHunt, or internet scavenger hunt, is a project-based activity which helps students gain experience in exploring and browsing the internet. A CyberHunt may ask students to interact with the site (e.g.: play a game or watch a video), record short answers to teacher questions, as well as read and write about a topic in depth.

  5. Gamification of learning - Wikipedia

    en.wikipedia.org/wiki/Gamification_of_learning

    Gamification of learning does not involve students in designing and creating their own games or in playing commercially produced video games, making it distinguishable from game-based learning, or using educational games to learn a concept. Within game-based learning initiatives, students might use Gamestar Mechanic or GameMaker to create their ...

  6. Educational technology - Wikipedia

    en.wikipedia.org/wiki/Educational_technology

    Since students are working collaboratively, synchronized learning helps students become more open-minded because they have to actively listen and learn from their peers. Synchronized learning fosters online awareness and improves many students' writing skills.

  7. For Inspiration and Recognition of Science and Technology

    en.wikipedia.org/wiki/For_Inspiration_and...

    This helps students learn that success is in learning and helping others no matter the circumstances. With this in mind, the judges give a Gracious Professionalism award at every FIRST Robotics Competition tournament, to a team that shows outstanding gracious professionalism.

  8. How Technology Can Help Us Remember Better

    www.aol.com/technology-help-us-remember-better...

    The prefrontal cortex helps us focus attention on and meaningfully process what we need to learn, to search for memories that are “in there somewhere,” and to keep our recollections accurate ...

  9. Educational game - Wikipedia

    en.wikipedia.org/wiki/Educational_game

    Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment, however educational games are games that are designed to help people learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in ...