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MonoGame is a free and open source C# framework used by game developers to make games for multiple platforms and other systems. It is also used to make Windows and Windows Phone games run on other systems.
3.0+ adds C# scripting plus other languages via modules and GDNative. PBR and Global Illumination. Gold Box: Assembly, Pascal, C, C++: Yes 2D ... MonoGame / XNA: C# ...
Mono has innovated in some areas with new extensions to the core C# and CLI specifications: C# Compiler as a Service (Use the C# compiler as a library). [34] C# Interactive Shell. [35] SIMD support [36] as part of the Mono.SIMD namespace, where method calls to special vector types are directly mapped to the underlying processor CPU SIMD ...
Visual3D was founded by PowerAccess for Microsoft Access founder, Dan Moorehead, after its free and open-source software predecessor, RealmForge Game Engine, was featured as the cover story and namesake for Software Developer's Journal July 2015 issue titled 3D Games in .NET, for first proving that C#, .NET Framework, and managed languages were ...
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files.
Cocos2d-XNA was born in cocos2d-x community for supporting Windows Phone 7, but now it's branched to an independent project using C# and mono to run on multiple platforms. Jacob Anderson at Totally Evil Entertainment is leading this branch.
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C# is a programming language. The following is a list of software programmed in it: Banshee, a cross-platform open-source media player. Beagle, a search system for Linux and other Unix-like systems. Colectica, a suite of programs for use in managing official statistics and statistical surveys using open standards.