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The RPG Maker 3 world consists of three types of areas. Field Maps (the 'overworld' map common to many RPGs), Town Maps (where players purchase equipment and talk with NPCs), and Dungeon Maps (for fighting monsters and solving quests). Each is used for specific purposes and holds its own unique features. Field Maps are the 'overworld' of an RPG ...
The Meridian Lossless Packing logo The Advanced Resolution logo. Meridian Lossless Packing, also known as Packed PCM (PPCM), [citation needed] is a lossless compression technique for PCM audio data developed by Meridian Audio, Ltd. MLP is the standard lossless compression method for DVD-Audio content [1] (often advertised with the Advanced Resolution logo) and typically provides about 1.5:1 ...
In computer programming, DLL injection is a technique used for running code within the address space of another process by forcing it to load a dynamic-link library. [1] DLL injection is often used by external programs to influence the behavior of another program in a way its authors did not anticipate or intend.
A dynamic-link library (DLL) is a shared library in the Microsoft Windows or OS/2 operating system. A DLL can contain executable code (functions), data, and resources. A DLL file often has file extension.dll even though this is not required. The extension is sometimes used to describe the content of the file.
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An image map is formatted in HTML and creates click-able areas over a provided image. More generically, the .MAP extension can be used to denote any file type that indicates relative offsets from a starting point. MAP file types are used in this way, for example, when variables in software are expected to be "mapped" to a specific spot in memory.
Welcome to WikiProject My Little Pony! Every editor on this project is dedicated to improving the quality of My Little Pony articles in general, i.e., the entire My Little Pony franchise. We can't stress enough that the Project is NOT a discussion board or fan club for the franchise, and your attention should be directed to MLP discussion sites ...
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files.