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  2. Category:Railroad games - Wikipedia

    en.wikipedia.org/wiki/Category:Railroad_games

    A railroad game is any game that depicts the building of rail transport networks. ... Train simulation video games (29 P) Pages in category "Railroad games"

  3. Category:Railroad business simulation video games - Wikipedia

    en.wikipedia.org/wiki/Category:Railroad_business...

    Pages in category "Railroad business simulation video games" The following 22 pages are in this category, out of 22 total. This list may not reflect recent changes. A.

  4. Hornby Virtual Railway - Wikipedia

    en.wikipedia.org/wiki/Hornby_Virtual_Railway

    Fixed track parts, rolling stock, scenery, building, tree and hills similar to a real life model railway. Users can also control the trains once the virtual railway is built and planned, leading to some people to call HVR a train simulator. Some advanced parts such as turntables are absent from the game, and all engines on the same track will ...

  5. Trainz - Wikipedia

    en.wikipedia.org/wiki/Trainz

    Trainz is a series of 3D train simulator video games.The Australian studio Auran (since 2007 N3V Games) released the first game in 2001.. The simulators consist of route and session editors called Surveyor, and a Driver module that loads a route and lets the player operate and watch the trains run in either "DCC" mode, which simulates a bare-bones Digital Command Control (DCC) system for the ...

  6. List of simulation video games - Wikipedia

    en.wikipedia.org/wiki/List_of_simulation_video_games

    Train simulator; Vehicular combat game; History. List of business simulation video games; List of city-building video games; ... (Free and open source clone of Minecraft)

  7. Train simulator - Wikipedia

    en.wikipedia.org/wiki/Train_simulator

    A train simulator (also railroad simulator or railway simulator) is a computer-based simulation of rail transport operations. They are generally large complicated software packages modeling a 3D virtual reality world implemented both as commercial trainers, and consumer computer game software with 'play modes' which lets the user interact by stepping inside the virtual world.