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JUPA Psychology Proficiency Test (心理学検定, Shinri gaku Kentei) [1] is a test designed to measure the takers knowledge of psychology by Japanese Union of Psychological Association. [ 2 ] The first JUPA Psychology Proficiency Test was held in 2008.
The Cube is a Kokology game about self knowledge and is played by asking a person to imagine and describe a set of three to five objects. The game is usually played by two people. One person is designated as the narrator, and the other is the interpreter. Usually these roles are swapped after successful interpretation.
The cognitive reflection test (CRT) is a task designed to measure a person's tendency to override an incorrect "gut" response and engage in further reflection to find a correct answer. However, the validity of the assessment as a measure of "cognitive reflection" or "intuitive thinking" is under question. [ 1 ]
Wonderlic test: The Wonderlic test is a multiple choice test consisting of 50 questions within a 12-minute time frame. Throughout the test, the questions become more and more difficult. The test is used to determine not only the individuals intelligence quotient, but also the strengths and weaknesses of the individual.
Psychological evaluation is a method to assess an individual's behavior, personality, cognitive abilities, and several other domains. [a] [3] A common reason for a psychological evaluation is to identify psychological factors that may be inhibiting a person's ability to think, behave, or regulate emotion functionally or constructively.
A personality test is a method of assessing human personality constructs.Most personality assessment instruments (despite being loosely referred to as "personality tests") are in fact introspective (i.e., subjective) self-report questionnaire (Q-data, in terms of LOTS data) measures or reports from life records (L-data) such as rating scales.
First, only the question is displayed. Then the answer is displayed too, for verification. The testing effect (also known as retrieval practice, active recall, practice testing, or test-enhanced learning) [1] [2] [3] suggests long-term memory is increased when part of the learning period is devoted to retrieving information from memory. [4]