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  2. Device paradigm - Wikipedia

    en.wikipedia.org/wiki/Device_paradigm

    In the philosophy of technology, the device paradigm is the way "technological devices" are perceived and consumed in modern society, according to Albert Borgmann. It explains the intimate relationship between people, things and technological devices, defining most economic relations and also shapes social and moral relations in general.

  3. Technology and the Character of Contemporary Life - Wikipedia

    en.wikipedia.org/wiki/Technology_and_the...

    This pattern constitutes a paradigm that understands technology mainly in terms of devices, thus the “device paradigm.” Our seeing technology as device—simply means, with a shrinking perception of ends—endangers “focal things and practices” which are meant to “center and illuminate our lives” (4).

  4. Albert Borgmann - Wikipedia

    en.wikipedia.org/wiki/Albert_Borgmann

    Albert Borgmann (Nov. 23, 1937 – May 7, 2023) was a German-born American philosopher, specializing in the philosophy of technology.. Borgmann was born in Freiburg, Germany, and was a professor of philosophy at the University of Montana.

  5. Gestell - Wikipedia

    en.wikipedia.org/wiki/Gestell

    Heidegger's enframing became Borgmann's Device paradigm, which explains the intimate relationship between people, things and technological devices. [16] Claudio Ciborra developed another interpretation, which focused on the analyses of the Information System infrastructure using the concept of Gestell. [17]

  6. Theories of technology - Wikipedia

    en.wikipedia.org/wiki/Theories_of_technology

    Social constructivism and technology argues that technology may not determine the human action, but human action may shape technological use. Key concepts here include: ...

  7. Technological convergence - Wikipedia

    en.wikipedia.org/wiki/Technological_convergence

    Technological convergence is the tendency for technologies that were originally unrelated to become more closely integrated and even unified as they develop and advance. For example, watches, telephones, television, computers, and social media platforms began as separate and mostly unrelated technologies, but have converged in many ways into an interrelated telecommunication, media, and ...

  8. Category:Technology in society - Wikipedia

    en.wikipedia.org/wiki/Category:Technology_in_society

    T. Techno-animism; Techno-progressivism; Technoculture; Technological dystopia; Technological evolution; Technological fix; Technological innovation; Technological ...

  9. Design paradigm - Wikipedia

    en.wikipedia.org/wiki/Design_paradigm

    Moreover, such device is assumed to be helpful in task such as education as in the One Laptop per Child project. While the first meaning of "design paradigm" refers to exemplary design solutions that create "design trends", the second meaning refers to what a group of people expects from a type of design solutions.