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The PlayStation Link Cable. The PlayStation Link Cable (SCPH-1040) is a peripheral cable for the first generation PlayStation console. Utilizing the serial I/O port found on the back of most PlayStation models, it allows for two consoles to be connected in order to play compatible multiplayer games on separate consoles and displays.
PCSX supports network play and external plugins as used by ePSXe.As with many modern emulators, PCSX-Reloaded supports savestates and also has Save Rewind feature (currently only OSX and Linux version), Support for ECM files (currently only OS X and Linux version), Support for Libarchive (currently only OSX and Linux version), widescreen hack and makes use of plug-ins to emulate GPU, SPU, and ...
A CD-ROM containing development tools. The tools included vary according to version, but invariably include a C compiler, a compiler assembler, a linker, a debugger, tools for converting graphic and sound files to PlayStation format, and programming libraries. The Communications Cable, a special serial cable used to link the console and the ...
Loading the compiled RUNIX binary (PS-EXE) into a PlayStation may be done by using a Serial Adapter (such as the Net Yaroze Serial Cable) or Parallel Port device (Xplorer, Caetla). Another method is by installing a modchip within the PlayStation and burning a CD-ROM containing the executable data that will allow the system to boot burned discs ...
The PlayStation Multitap is a peripheral for the PlayStation. It is an adapter that can be used to plug in up to four controllers and memory cards at the same time in a single controller port. It is an adapter that can be used to plug in up to four controllers and memory cards at the same time in a single controller port.
ePSXe (enhanced PSX emulator) is a PlayStation video game console emulator for x86-based PC hardware with Microsoft Windows and Linux, as well as devices running Android.It was written by three authors, using the aliases calb, _Demo_ and Galtor. ePSXe is closed source with the exception of the application programming interface (API) for its plug-ins.
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Homebrew, when applied to video games, refers to software produced by hobbyists for proprietary video game consoles which are not intended to be user-programmable. The official documentation is often only available to licensed developers, and these systems may use storage formats that make distribution difficult, such as ROM cartridges or encrypted CD-ROMs.