When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Möller–Trumbore intersection algorithm - Wikipedia

    en.wikipedia.org/wiki/Möller–Trumbore...

    This happens if and only if the triangle vertices aren't collinear and the ray isn't parallel to the plane. The algorithm can use Cramer's Rule to find the t {\displaystyle t} , u {\displaystyle u} , and v {\displaystyle v} values for an intersection, and if it lies within the triangle, the exact coordinates of the intersection can be found by ...

  3. Affine transformation - Wikipedia

    en.wikipedia.org/wiki/Affine_transformation

    Let X be an affine space over a field k, and V be its associated vector space. An affine transformation is a bijection f from X onto itself that is an affine map; this means that a linear map g from V to V is well defined by the equation () = (); here, as usual, the subtraction of two points denotes the free vector from the second point to the first one, and "well-defined" means that ...

  4. Delaunay triangulation - Wikipedia

    en.wikipedia.org/wiki/Delaunay_triangulation

    Three or more collinear points, where the circumcircles are of infinite radii. Four or more points on a perfect circle, where the triangulation is ambiguous and all circumcenters are trivially identical. In this case the Voronoi diagram contains vertices of degree four or greater and its dual graph contains polygonal faces with four or more sides.

  5. Lami's theorem - Wikipedia

    en.wikipedia.org/wiki/Lami's_theorem

    In physics, Lami's theorem is an equation relating the magnitudes of three coplanar, concurrent and non-collinear vectors, which keeps an object in static equilibrium, with the angles directly opposite to the corresponding vectors. According to the theorem,

  6. Collinearity - Wikipedia

    en.wikipedia.org/wiki/Collinearity

    In particular, for three points in the plane (n = 2), the above matrix is square and the points are collinear if and only if its determinant is zero; since that 3 × 3 determinant is plus or minus twice the area of a triangle with those three points as vertices, this is equivalent to the statement that the three points are collinear if and only ...

  7. Graham scan - Wikipedia

    en.wikipedia.org/wiki/Graham_scan

    A demo of Graham's scan to find a 2D convex hull. Graham's scan is a method of finding the convex hull of a finite set of points in the plane with time complexity O(n log n). It is named after Ronald Graham, who published the original algorithm in 1972. [1] The algorithm finds all vertices of the convex hull ordered along its boundary.

  8. Cross-ratio - Wikipedia

    en.wikipedia.org/wiki/Cross-ratio

    The projective linear group of n-space = (+) has (n + 1) 2 − 1 dimensions (because it is (,) = ((+,)), projectivization removing one dimension), but in other dimensions the projective linear group is only 2-transitive – because three collinear points must be mapped to three collinear points (which is not a restriction in the projective line ...

  9. QR decomposition - Wikipedia

    en.wikipedia.org/wiki/QR_decomposition

    Householder reflection for QR-decomposition: The goal is to find a linear transformation that changes the vector into a vector of the same length which is collinear to . We could use an orthogonal projection (Gram-Schmidt) but this will be numerically unstable if the vectors x {\displaystyle \mathbf {x} } and e 1 {\displaystyle \mathbf {e} _{1 ...